Sun Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender man dresses well, typically a more casual-formal manner. His white fur, when down, is lengthy. He is very pretty but has cold, dead eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He never wears the same outfit twice, unless he absolutely has to.
History: He was born to a criminal king-pin and mafia family He has had some formal writing training, and achieved minor success. Being a Glassblower kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has comitted a past crime that haunts him to this day
Ideals: Philantrophist, Artistic, Fighting. Bonds: Attractive, Criminal record. Occupation: Glassblower
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'4") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
Possessions: Just what you see.
Ahinar Meliamne, Female Elf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'4" has a big stupid grin on her face most of the time. She wears a tan tunic with green highlights, and long pastel pants that bunch up around her shoes. She has a very tight haircut. Her fair skin shows little sign of her aristocratic breeding.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She cannot resist a sob story and will often dote over anyone who has one.
History: She comes from a rich southern family. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has dedicated herself to building a better world.
Motivation: Her religion dominates her actions; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Philantrophist. Bonds: Attractive, Criminal record, Rich, Adventurer, Religious. Occupation: Adventurer
Voice: Italian accent
Attributes [hide]
Medium (5'4") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 300 gp. 1 Half-Plate. 1 Breastplate. 1 Half-Plate.
Patrick Kensley, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is wearing a long, grey cloak. His chestnut hair is lengthy and is close to two feet long. His hazel eyes are passionate and lively.
Personality: He is business-like. He takes instructions and follows them to the letter. He misses his home and complains about the freezing weather, even in summer.
History: He was born in the north. His childhood dream was to be a Shepherd, but he was a colossal failure. By chance he met his sister recently and the two have been together since.
Motivation: He is wracked by social anxiety; and further expansion of business
Ideals: Professionalism. Flaws: Fearful. Bonds: Immigrant, Job, Family. Occupation: Beggar
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 140 gp.
Anthony Barlow, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a custom-built plate barding that's adorned with brown lining and desert motifs. He has a long golden beard with little hanging trinkets. He has brown eyes.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. As long as the job gets done he does not care how it got done.
History: He was born the only child of a wealthy merchant. He worked as a nervous Map Maker and found it very stressful. He has set out to sabotage the competition.
Motivation: Money/treasure; and wants to open a new tavern
Ideals: Professionalism, Entrepeneur. Flaws: Cynical. Bonds: Job, Rich. Occupation: Map Maker
Voice: Draws out vowels
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Aquan, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4
Possessions: 110 gp. Rock crystal (80 gp). 1 Masterwork Common Ranged Weapon.
Edge Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears very tight pants and wife beaters, though occasionally she sports a pastel coat. Her fur is cut close to her head. Her amber unseeing eyes seem to look past you.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: She was born to loving parents in a slum to the south. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Edge fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She has decided she is irredeemable.
Ideals: Joker, Fighting. Flaws: Disease. Bonds: Immigrant, Poor. Occupation: Engraver
Voice: Relaxed voice
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 21 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 310 gp. Aquamarine (500 gp). Aquamarine (500 gp). 1 Disguise kit.
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