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NPC Generator

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Advanced [show]


Mardnab Dunben, Female Gnome [Permalink]

Personal [hide]

Description: Standing 3'2", this woman is wearing a tight tan one piece outfit complete with pants, hood, and a cape. Her auburn hair is braided into rings. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: Always inclined to offer people food she seems plenty friendly. She is lazy and tries to find solutions quickly.

History: Gifted from a young age, Mardnab studied abroad. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Mortician. She became a Mortician soon after.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Philantrophist, Gifted. Flaws: Ugly, Lazy. Bonds: Job. Occupation: Mortician

Voice: Nasally tone

Attributes [hide]

Mardnab Dunben, Female Gnome Ranger 1
Small (3'2") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 19 (+4)13 (+1) 17 (+3)16 (+3)
Skills Athletics +3, Nature +3
Senses Passive Perception 13
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 120 gp.


Social Check DCs


Quick In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. He sports a flattop fur cut. His yellow eyes lackadaisically let the world flow into them.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Quick was born with his father's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Layabout. He has worked as a Layabout like his father before him.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Fighting. Flaws: Mundane. Bonds: Rich, Attractive, Job. Occupation: Layabout

Voice: Draws out vowels

Attributes [hide]

Quick In the Wind, Male Tabaxi Druid 3
Medium (6'1") Tabaxi, Neutral Evil (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)15 (+2) 12 (+1)13 (+1)
Skills Animal Handling +3, Athletics +5
Senses Passive Perception 11
Languages Common, Abyssal, Druidic
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 1800 sp.


Social Check DCs


Jo Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears loose pants and a collared shirt complete with sweater beneath her coat. She has a very tight haircut. Her hazel eyes peer out from beneath her deerstalker red hat.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her parents enrolled her in a Paladin school at a young age so that she could practice her arcane talents. Due to her spouse's obsession with being a Mason they were divorced and she won custody of their son. She worked as a Navigator, and she later adopted a second son.

Motivation: She is wracked by social anxiety; and money/treasure

Ideals: Gifted. Flaws: Mundane, Fearful. Bonds: Rich, Family. Occupation: Navigator

Voice: Stutters

Attributes [hide]

Jo Greenleaf, Female Halfling Paladin 1
Small (2'9") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)14 (+2) 14 (+2)11 (+0)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Golden pearl (100 gp).


Social Check DCs


Oriff Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears a grey coat over a brown low-cut shirt, and a broad hat upon her head. Her white hair is matted, messy, and big. Her eyes are likewise blue. Her teeth are yellowed and unaligned.

Personality: Oriff is depressed about a lot of things. She tends to be a nihilist. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was raised in a forest tribe. Her homeland was ravaged by war and she spent much of her life rebuilding it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She loathes her own lifestyle; and she feels kind of lost in life

Flaws: Ugly, Depressed, Fearful, PTSD. Bonds: Nature. Occupation: Beggar

Voice: Speaks like tongue is numb

Attributes [hide]

Oriff Orcfoe, Female Dwarf Druid 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 14
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 19 (+4)13 (+1) 16 (+3)10 (+0)
Skills Medicine +5, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 70 pp.


Social Check DCs


Megren Ebynichtomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. Her blue crest is kept up in a ponytail inside a small hat. Her fair skin shows little sign of her aristocratic breeding.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was raised in a white middle class family as the only child. Her mother had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Gifted. Flaws: Cynical, Mundane. Bonds: Attractive, Rich. Occupation: Stableman

Voice: Mumbles to self between sentences

Attributes [hide]

Megren Ebynichtomonis, Female Dragonborn Rogue 1
Medium (6'3") Dragonborn, Neutral Evil (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)11 (+0) 12 (+1)12 (+1)
Skills Acrobatics +1, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 120 gp.


Social Check DCs

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