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Advanced [show]


Oloric Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears a colorful flower in his brown hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in a small forest village. Over the years he perfected his riding and shooting skills. He left for the west, certain he would find work there.

Motivation: He has a crush on the local Barkeep; and he would like to get married and retire

Flaws: Antagonistic. Bonds: Poor, Attractive, Nature, Immigrant, Has a crush. Occupation: Carter

Voice: Ums and uhs a lot

Attributes [hide]

Oloric Bloodkith, Male Dwarf Wizard 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)14 (+2) 13 (+1)13 (+1)
Skills Performance +3, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 90 gp.


Social Check DCs


Melech Instinct, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a black tunic with grey highlights, and long green pants that bunch up around his shoes. He wears his white hair down. He has white eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Melech is combative with any and all who dare try his patience in the slightest.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Crown-heir arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants to get laid; and he's in love

Ideals: Justice. Flaws: Antagonistic, Disease. Bonds: Rich, Has a crush. Occupation: Crown-heir

Voice: Timid voice

Attributes [hide]

Melech Instinct, Male Tiefling Bard 3
Medium (5'5") Tiefling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)13 (+1) 13 (+1)11 (+0)
Skills Arcana +3, Stealth +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 2700 sp. Silver chalice with lapis lazuli gems (100 gp). Fire opal pendant on a fine gold chain (600 gp). Old masterpiece painting (600 gp). 1 Everburning torch. 4 Smokesticks.


Social Check DCs


Lidda Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: This northern woman wears a tight fitting white shirt and pants. Her clothes are grease stained in places. She is bald on top and has large black tufts of hair around her ears. Her violet eyes dart from person to person to random spaces in the air.

Personality: She has a massive crush on the younger sibling of the Shipwright who has hired her part-time. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Lidda was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She went to a religious school and was inspired by the priests there in charitable deeds. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's attracted to the PC; and she's in love

Flaws: Ugly. Bonds: Poor, Immigrant, Has a crush, Religious. Occupation: Shipwright

Voice: Posh accent

Attributes [hide]

Lidda Shadowquick, Female Halfling Cleric 1
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)10 (+0) 13 (+1)11 (+0)
Skills Performance +2, Stealth +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 400 sp.


Social Check DCs


Loopmottin Murnig, Female Gnome [Permalink]

Personal [hide]

Description: Standing 3'6", this woman prefers to wear flannel. Her black hair is heavily combed to the left. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.

History: She was born on a small isolated farm. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To pay off her debts; and find a way to reverse the transformation of her brother

Ideals: Artistic, Logical. Bonds: Family, Nature, Debt. Occupation: Actor

Voice: Speaks like tongue is numb

Attributes [hide]

Loopmottin Murnig, Female Gnome Adept 3
Small (3'6") Gnome, True Neutral (CR 3)
Armor Class 14
Hit Points 22 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)11 (+0) 16 (+3)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 13000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs


Audhild Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears loose pants and a collared shirt complete with sweater beneath her coat. Her moppish brown hair is in a traditional bowl cut. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Prone to second guessing herself, she comes off as nervous. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Audhild was born with her father's beautiful face. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Some 2 years later her spouse died after the birth of her daughter. Heartbroken, Audhild never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Optimist. Flaws: Shy. Bonds: Attractive, In love, Religious. Occupation: Hunter

Voice: Cold and demanding tone

Attributes [hide]

Audhild Aranore, Female Dwarf Aristocrat 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)12 (+1) 13 (+1)10 (+0)
Skills Nature +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 50 pp.


Social Check DCs

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