Lance Selevarun, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a yellow and black robe with the hood down. He is bald on top and has large golden tufts of hair around his ears. This brown eyed northerner is not easily forgotten.
Personality: Calm and collected, he is a well trained Bricklayer. He does not trust anyone and sleeps with one eye open.
History: His parents moved while he was still in utero so he is the first generation to be born here. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has drifted from career to career and currently works as a Bricklayer.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Flaws: Ugly, Insomniac, Antagonistic. Bonds: Job, Immigrant. Occupation: Bricklayer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
Tûhorn Marlowe, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a white shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has a small bristly mustache and wavy silver hair. He tend to wears goggles to shield his eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: He was born to a criminal king-pin and mafia family He worked as a nervous Marshal and found it very stressful. He became a Marshal soon after.
Motivation: He feels kind of lost in life; and expand his business
Ideals: Disciplined. Flaws: Depressed. Bonds: Enemies, Criminal record, Job. Occupation: Marshal
Voice: Australian accent
Attributes [hide]
Medium (6'9") Half-Orc, Neutral Evil (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 12 (+1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 320 gp.
Flask In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: She is in excellent shape and wears light armors faded through time and improper care. Her black fur is greasy and uncared for. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered singing. She has never given up on her singing dream.
Motivation: Wants to work out more often; and she feels the way she acts is they only way to get by in the world
Ideals: Athletic, Artistic. Flaws: Ugly, Impulsive. Occupation: Actor
Voice: Old thin voice
Attributes [hide]
Medium (5'7") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 70 gp. 1 Masterwork Common Melee.
Vepar Random, Female Tiefling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears professional attire. Her silver hair is smooth and relatively long. She has a dull look in her gold eyes.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Over the years she perfected her riding and shooting skills. She bought a spear and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Joker, Artistic. Bonds: Attractive, In love, Nature. Occupation: Glassblower
Voice: Dark and ominous
Attributes [hide]
Medium (5'11") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 18 (+4) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Terran, Giant, Ignan, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Alice Iranapha, Female Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is well dressed, constantly wearing a yellow suit, black shirt, and white tie. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. She wears a mask on her face.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She plays an instrument quite well.
History: Alice lived on a farm with her mother, near the main road leading to a nearby town. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has never given up on her writing dream.
Motivation: Find a way to reverse the transformation of her brother; and regain custody of her son
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Family, Criminal record. Occupation: Mortician
Voice: Sleepy voice
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 25 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 10 (+0) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 600 gp. Black opal (1200 gp). Smoky quartz (30 gp). Coral (40 gp).
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