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Advanced [show]


Elama Meliamne, Female Elf [Permalink]

Personal [hide]

Description: She wears bulky blue painted plate armor. She carries a battered mace and tarnished halberd as well. Her white hair is singed and shortened. Her eyes are violet and beady.

Personality: She will rave to anyone who will listen. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: She was always a brilliant, if unscrupulous mind. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Elama fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Flaws: Ugly, Insane. Bonds: Immigrant. Occupation: Sailor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Elama Meliamne, Female Elf Rogue 3
Medium (4'9") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 25 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)8 (-1) 9 (-1)16 (+3)
Skills Nature +1, Performance +5
Senses Passive Perception 9
Languages Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Deep blue spinel (500 gp). Brown-green garnet (140 gp). 1 Darkwood Buckler. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Mreksh Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He is physically well-built. His green crest is braided into rings. He wears large thick round spectacles.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born in the south. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Mreksh and his spouse have recently divorced.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Fighting. Flaws: Antagonistic, Depressed. Bonds: Religious, Immigrant. Occupation: Sellsword

Voice: Pronounces O like U

Attributes [hide]

Mreksh Lhamboldennish, Male Dragonborn Expert 3
Medium (6'4") Dragonborn, Neutral Evil (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)14 (+2) 9 (-1)11 (+0)
Skills Arcana +4, Survival +1
Senses Passive Perception 9
Languages Common, Gnoll, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Thamuz Mystery, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'3" and dresses in collared shirts and wears a proper scarf over his head. His left hand appears badly burned and disfigured. His hair is greying and his face has many wrinkles. His gold eyes have a joyful gleam in them most of the time.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Cartwright arts, while his father instructed him in etiquette, music and courtly manner. His arcane abilities were realized during a raid on his village. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has money and likes to spend it; and wants to have a good time and be beloved

Ideals: Optimist, Justice, Gifted. Bonds: Rich. Occupation: Cartwright

Voice: Stutters

Attributes [hide]

Thamuz Mystery, Male Tiefling Fighter 3
Medium (6'3") Tiefling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)18 (+4) 17 (+3)17 (+3)
Skills Acrobatics +5, Perception +5
Senses Passive Perception 15
Languages Common, Giant, Infernal, Celestial, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5

Possessions: 2900 sp. Smoky quartz (60 gp). Freshwater pearl (9 gp). Silver pearl (130 gp).


Social Check DCs


Sorath Verity, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a simple burlap shirt and baggy pants. She conceals her halberd with her veritable burlap sack of a shirt. She wears a colorful flower in her silver hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. A true patriot, Sorath would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: A powerful brothel owner made her what she is. Her father was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She wants nothing more than to rejoin the army; and obtaining odd cultural gnomish artifacts is her passion

Ideals: Joker, Persistence. Bonds: Attractive, Military, Mentor. Occupation: Seamstress

Voice: Speaks with a cold

Attributes [hide]

Sorath Verity, Female Tiefling Monk 2
Medium (5'11") Tiefling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 17 (+3)15 (+2) 15 (+2)17 (+3)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 12
Languages Common, Auran, Infernal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +5

Possessions: 1300 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Vorka Fawcett, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She is wearing a long, black, dusty cloak. Beneath her clothing is a huge mess of scar tissue. Her auburn hair is cut jaggedly and amateurishly. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Orc in existence. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: From birth she was tutored by a cruel and relentless mentor. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Vorka grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Vorka. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She feels that her past leaves her morally obligated to help; and an old rival family wants her found

Ideals: Justice. Flaws: Ugly. Bonds: Slave, Family, Mentor, Criminal record. Occupation: Body Guard

Voice: Hissing voice

Attributes [hide]

Vorka Fawcett, Female Half-Orc Warrior 1
Medium (4'10") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)11 (+0) 17 (+3)16 (+3)
Skills Medicine +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 600 sp.


Social Check DCs

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