Syllin Amastacia, Female Elf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Elves. Her skin is light but she possesses many red ritualistic tattoos. She wears a custom-built plate barding that's adorned with blue lining and desert motifs. Her hair, while still mostly silver, has prominent grey streaks. Her otherwise smooth face is marked with small tiny scars.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. Energy wise she seems alert and responsive.
History: Syllin was born the youngest of three triplets. Like her father and her sister before her, after school she went straight into learning to become a Crown-heir. She struck the Crown-heir job and began her own company from there.
Motivation: To prove her worth to the world; and to be a sculptor again
Ideals: Professionalism. Flaws: Impulsive. Bonds: Attractive, Family, Job. Occupation: Crown-heir
Voice: Booming voice
Attributes [hide]
Medium (4'11") Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 17 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Ignan, Druidic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 7000 cp.
Halimath Palomarez, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a slight overbite and is overall scrawny. His hair is always cut to a buzz. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He plays an instrument quite well.
History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He moves from town to town, unable to find a place to settle.
Motivation: To reunite with his old friends; and he wants nothing more than to rejoin the army
Ideals: Artistic. Flaws: Emotional. Bonds: Military, Immigrant. Occupation: Bounty Hunter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 5 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 14 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Halfling, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 1200 sp. Malachite (9 gp). Black pearl (200 gp). Freshwater pearl (9 gp).
Leucis Devotion, Male Tiefling [Permalink]
Personal [hide]
Description: He wears long strands of amber and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries a battered quarterstaff and tarnished monstrous two handed axe as well. He has white hair. He has a tattooed face.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Leucis was born the youngest of three triplets. His mother had invested heavily in several trade routes and wanted him to inherit them. He has since lost track of the people in his past.
Motivation: To reunite with his absent mother; and an old rival family wants him found
Ideals: Fighting, Optimist. Bonds: Rich, Attractive, Family. Occupation: Marshal
Voice: Breathy voice
Attributes [hide]
Medium (6'0") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 18 (+4) | 9 (-1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 18000 cp. Solid gold idol (700 gp).
Perra Dhyrktelonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She stands about 6'5" and wears a black collared shirt and tan skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. Her right leg appears badly burned and disfigured. She wears her gold crest down. Her gold eyes lackadaisically let the world flow into them.
Personality: She is witty, but her monotone delivery comes off as unnerving Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was born at the edge of vast desert. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Perra took refuge in the large cave and found the beat up greatsword and armor she uses now. She tends to her Jeweler job now, and dutifully fulfills any obligations she has.
Motivation: Balancing her hectic life and new Jeweler responsibilities is difficult; and revenge
Ideals: Joker. Bonds: Nature, Job, Enemies. Occupation: Jeweler
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 4)
Armor Class 14
Hit Points 19 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 18 (+4) | 13 (+1) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +6 / 1d10+4, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 pp. 1 Minor magic item.
Rurik Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a lot of dark rich colors, with gold accents. His golden hair is greying along the sides and has receded to reveal a widow's peak. He has violet eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is able to fit into much smaller and tighter spaces than normal.
History: He was born in the west, but his parents moved at a very young age to the south. He worked as a nervous Armorer and found it very stressful. He tends to his Armorer job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Gifted. Bonds: Attractive, Job, Immigrant. Occupation: Armorer
Voice: Hollow voice
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 17 (+3) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Undercommon, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 4000 cp.
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Their contribution stands as a beacon of hope for all adventurers!