Roondar Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft white waves gently in the breeze. He wears a colorful flower in his brown hair. His half smiles and gray eyes are beguiling and draw you in.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His father had invested heavily in several trade routes and wanted him to inherit them. After a long history of fighting, Roondar and his spouse have recently divorced.
Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs
Ideals: Logical. Flaws: Antagonistic, Disease. Bonds: Rich, Attractive. Occupation: Stableman
Voice: Spits words with contempt
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 19 (+4) | 18 (+4) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Halfling, Terran, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 70 gp. Sardonyx (80 gp).
Kerkad Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He dresses in collared shirts and wears a proper scarf over his head. He sports a flattop crest cut. He wears a mask on his face.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born the only child of a wealthy merchant. In his 18th year, his parents were killed by a brigands raid, leaving Kerkad alone in the world. After a stint in an orphanage, he was adopted. He has been a successful dealer in antiques buying low and selling high.
Motivation: Several ex partners dislike his way of doing things and want revenge; and many brigands want him driven away
Ideals: Optimist, Entrepeneur. Flaws: Sensitive. Bonds: Attractive, Enemies. Occupation: Bather
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Infernal, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 400 sp. Brown-green garnet (130 gp). 1 Masterwork Uncommon Weapon.
Sun Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a moderate pudge and is not very fit. He keeps his long beige fur kept up in a rat tail. His eyes are green and he is always smoking a pipe.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Flattery will make him almost putty in your hands.
History: The child of a Brewer, who enjoyed hunting, Sun was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Further expansion of business; and expand his business
Ideals: Persistence. Flaws: Insomniac, Selfish. Bonds: Nature, Job. Occupation: Armorer
Voice: Smoker's lung
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 1)
Armor Class 15
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 20 (+5) | 13 (+1) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Draconic, Auran, Infernal
Attacks Melee +5 / 1d4+3, Ranged +7 / 1d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 40 pp.
Yevelda Hadley, Female Half-Orc [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears dull black sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed quarterstaff, just in case. Her hair is greying and her face has many wrinkles. This brown eyed easterner is not easily forgotten.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She always tries to repair and not replace. It was this mentality that drove her into the Ploughman business.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She then took over the family business and is one of the better Ploughman for hire.
Motivation: Wants to open a new tavern.
Ideals: Persistence. Flaws: Antagonistic. Bonds: Immigrant, Religious, Job. Occupation: Ploughman
Voice: High pitched and raspy
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 17 (+3) | 13 (+1) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 100 sp. 1 Masterwork Common Melee.
Trey Gracey, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His auburn hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. He uses divination through singing.
History: He was born a particularly ugly child, much to the horror of his parents. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He left for the south, certain he would find work there.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Athletic, Justice, Gifted. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Adventurer
Voice: Switch between two voices
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 10 pp.
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