Raer Nailo, Male Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears dark leathers with embroidery. His brown hair is styled in orderly dreadlocks. His blue eyes are passionate and lively.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. When he's not drinking or sleeping the drinks off, he's doing painting.
History: Raer was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tailor work with an outfit from a few towns over. Tailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Tailor responsibilities is difficult.
Ideals: Artistic. Bonds: Guardian, Poor, Job. Occupation: Tailor
Voice: Loud with bravado
Attributes [hide]
Medium (4'10") Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: 300 gp. 1 Chain shirt.
Purson Cryptic, Male Tiefling [Permalink]
Personal [hide]
Description: This late middle aged man wears a tight fitting black shirt and pants and is in decent physical shape. His chestnut hair is braided into rings. His black eyes dart around the room hyper actively observing anyone and anything.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Sold as a small child to a brothel owner, Purson was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Dyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Impeccable, Logical. Bonds: Mentor, Poor, Job. Occupation: Dyer
Voice: pre-pubescent
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp. Large well-done wool tapestry (200 gp). 1 Masterwork Common Melee.
Orsik Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears brown leather gloves, a brown jacket, and tight pants. His broad hat is riddled with cuts and holes. His face is scarred and worn.
Personality: He is happy with his job as a Bather. He turns his eye from what people do, preferring to live and let live. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born to a Weaver, his mother struggled to pay the bills. He helped his mother out around the business and became quite the natural. He struck the Bather job and began his own company from there.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Nature, Poor. Occupation: Bather
Voice: Raspy
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 19 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 18 (+4) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Ignan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +5
Possessions: 300 gp. An abacus with copper, silver and gold markers (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Masterwork Common Ranged Weapon.
Flask On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender woman is generally shirtless and showing off her tattooed chest. Her long gray fur is drawn into a two foot long braid. Her otherwise smooth face is marked with small tiny scars.
Personality: She does not believe in betrayal or weakness as things to be tolerated. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Flask was born into a poor family. Growing up, she dreamt of becoming a Adept, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Adept in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Carter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has dedicated herself to building a better village for her children.
Motivation: A need for knowledge about a nearby landmark; and revenge
Ideals: Justice. Bonds: Adventurer, Job, Poor, Enemies. Occupation: Carter
Voice: pre-pubescent
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 20 pp. 3 Alchemist’s fire. 3 Alchemist’s fire. 3 Alchemist’s fire.
Agatha Nailo, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears baggy yellow pantaloons and a blue scarf. Her long golden hair reaches down to her waist. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: She is irascible and easily irritated. She is a font of random trivia from the lore and stories she has discovered
History: Her father raised her in a mountain cabin. There was a wharf not far from home where she often wandered off to fish. She has achieved small success as a Navigator.
Motivation: She has passion for adventuring and risk; and to be a servant again
Ideals: Logical. Flaws: Antagonistic. Bonds: Nature, Job, Adventurer. Occupation: Navigator
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 10 (+0) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Halfling, Gnoll
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +5
Possessions: 2000 cp. 4 Thunderstones.
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