Ilga Hadley, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She dresses well, typically a more casual-formal manner. Her silver hair is wavy and long. Her otherwise smooth face is marked with small tiny scars.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: The child of a Armorer, who enjoyed hunting, Ilga was taken on many hunting expeditions. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a nunchaku and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to have a good time and be beloved; and a rival would like her out of the picture
Ideals: Optimist, Philantrophist. Bonds: Attractive, Immigrant, Nature. Occupation: Fisher
Voice: Stutters
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Evil (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Ignan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 210 gp. 1 Masterwork Heavy steel shield.
Olunt Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He wears a mask on his face.
Personality: He likes to make people angry or surprised. He uses divination through singing.
History: He was born blind and as such lacked many opportunities for work. In his youth he was a Stableman, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Fighting, Athletic, Gifted. Flaws: Antagonistic, Disease, PTSD. Occupation: Baker
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 16 (+3) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 20 pp. Chrysoberyl (90 gp). 1 Banded mail.
Thamuz Vice, Male Tiefling [Permalink]
Personal [hide]
Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He is well dressed, constantly wearing a black suit, green shirt, and brown tie. His silver hair is lengthy. He wears an eyepatch.
Personality: He does not believe in betrayal or weakness as things to be tolerated. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Thamuz was raised in a hard working conservative environment. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He ran away from his former home and has been making his living as a Painter for the past few years.
Motivation: To be a Miller again; and sabotage a competitor
Ideals: Justice, Optimist. Flaws: Ugly. Bonds: Job, Nature. Occupation: Painter
Voice: Speaks in third person
Attributes [hide]
Medium (5'4") Tiefling, Lawful Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 9 (-1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon, Giant
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 3200 sp. White pearl (150 gp). Banded agate (12 gp). Rose (70 gp). 1 Masterwork studded leather. 1 Half-Plate. 1 Masterwork Light wooden shield.
Kasdeya Serenity, Female Tiefling [Permalink]
Personal [hide]
Description: An older woman who wears dark leathers with embroidery, she is not a threatening figure. She wears a wide-brimmed hat to cover her moderate length black hair. She has several tiny ruby earrings on each ear.
Personality: Kasdeya is depressed about a lot of things. She tends to be a nihilist. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Kasdeya was born in the west. At a young age she loved to build and create. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. She has built up a small fortune and can afford her own way.
Motivation: She feels kind of lost in life; and money/treasure
Ideals: Fighting, Persistence, Gifted. Flaws: Depressed. Bonds: Rich. Occupation: Banker
Voice: Thin and wheezing
Attributes [hide]
Medium (4'9") Tiefling, Chaotic Good (CR 3)
Armor Class 14
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 12 (+1) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Ignan, Halfling
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 700 sp. Chrysoprase (60 gp). Obsidian (13 gp). Violet garnet (500 gp).
Thradal Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His long white hair reaches down to his waist. This amber eyed westerner is not easily forgotten.
Personality: He is overprotective of those who hire his services. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Thradal was born in the west. At a young age he loved to build and create. A few years later when the east was not economically sound they moved to his current location. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break
Ideals: Justice, Persistence. Bonds: Guardian, Immigrant, Adventurer. Occupation: Sculptor
Voice: Scandinavian accent
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Dwarven, Sylvan, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 310 gp.
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