Sethrekar Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears very tight pants and wife beaters, though occasionally he sports a black coat. His brass crest is long and unkept. He has a dull look in his gold eyes.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Sethrekar lived on a farm with his mother, near the main road leading to a nearby town. Sethrekar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Days after completing his studies, news broke out that his hometown was attacked by giants. Sethrekar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: Regain custody of his daughter; and his relatives are trying to arrange a marriage
Flaws: Ugly, Forgetful. Bonds: Enemies, Family, Nature. Occupation: Slave Trader
Voice: Eastern European accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 2)
Armor Class 14
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 12 (+1) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
Possessions: 1 Masterwork Common Melee.
Bolg Langston, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is renowned for his bright white suits and hats. He wears a Stetson hat to cover his moderate length black hair. He has gray eyes and a white hat with a brown feather.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in the west his family was never financially stable. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better trade route.
Motivation: A need for knowledge about a nearby landmark; and he'd like to take his coworkers down a peg
Ideals: Athletic. Flaws: Impulsive. Bonds: Enemies, Poor, Adventurer, Job. Occupation: Carter
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'8") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 14 (+2) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +5
Possessions: 120 gp.
Wymar Tyndall, Male Human [Permalink]
Personal [hide]
Description: This man wears a grey costume with the symbols of his god on his torso, and sports empty pouches on his belt. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He wears round tiny glasses practically rammed into his face.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He never wears the same outfit twice, unless he absolutely has to.
History: Gifted from a young age, Wymar studied abroad. He has had some formal dancing training, and achieved minor success. He's also a talented Banker, but doesn't like to broadcast it.
Motivation: To clean up the streets; and he is unsatisfied with his job
Ideals: Artistic, Gifted. Flaws: Emotional. Bonds: Job, Guardian. Occupation: Knight
Voice: Smoker's lung
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 9 (-1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 10 pp. A roughly beaten golden orb (150 gp).
Ahvain Netyoive, Male Elf [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a robe, a symbol of his god around his neck, and a falchion on his belt. His chestnut hair has been sun bleached extensively. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He works hard and plays hard.
History: Born in a small village he learned the ways of the warrior from his mother. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Fighting, Disciplined, Impeccable. Flaws: Ugly, Hedonist. Occupation: Crown-heir
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'9") Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 18 (+4) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Gnoll, Dwarven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1 Silk rope.
Raam Dread, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His purple hair is slicked back into a classic pompadour. His eyes are a pleasant white.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Raam was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He has decided he is irredeemable; and wishes to resurrect an old love
Ideals: Joker. Flaws: Hedonist. Bonds: Attractive, In love, Criminal record. Occupation: Bookbinder
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'5") Tiefling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
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