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Advanced [show]


Gomory Muse, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a black tunic with tan highlights, and long green pants that bunch up around her shoes. She carries with her a set of lances on her belt, each one with a amber on the hilt. Her hair is greying and her face has many wrinkles. Her white eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is almost excessively polite to everyone, even when angry. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: A powerful necromancer made her what she is. From there she went from mercenary job to mercenary job. She now travels the world, in search of power and loot.

Motivation: She has passion for adventuring and risk; and regain custody of her daughter

Ideals: Fighting. Flaws: Addict, Shy. Bonds: Family, Mentor, Adventurer. Occupation: Gardener

Voice: Booming voice

Attributes [hide]

Gomory Muse, Female Tiefling Rogue 1
Medium (5'10") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)10 (+0) 14 (+2)15 (+2)
Skills Nature +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 140 gp.


Social Check DCs


Shane Gresham, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a grey broad hat and grey clothes. His hair is short and black. He wears large thick round spectacles.

Personality: Always inclined to offer people food he seems plenty friendly. He does not trust anyone and sleeps with one eye open.

History: Born to a Bowyer, his father struggled to pay the bills. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted psionic powers by his dying sister.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Philantrophist, Gifted. Flaws: Insomniac. Bonds: Poor, Job. Occupation: Mercenary

Voice: Nasally tone

Attributes [hide]

Shane Gresham, Male Human Fighter 1
Medium (6'3") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)13 (+1) 15 (+2)13 (+1)
Skills Athletics +3, Nature +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 600 sp. Smoky quartz (40 gp).


Social Check DCs


Ovina Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She is lean but muscular and is dressed in earthy colors with a grey and white handkerchief worn on her left side. Her white hair is drawn into a tight pony tail with a cross scrunchie. This green eyed easterner is not easily forgotten.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the east to a Miner, Ovina learned a great deal about her father's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Miner. Recently the stress of being a Miner has made it difficult for her to sleep.

Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it; and she is unsatisfied with her job

Ideals: Fighting. Flaws: Shy, Insomniac. Bonds: Nature, Job, Enemies. Occupation: Miner

Voice: Speaks with a cold

Attributes [hide]

Ovina Aranore, Female Dwarf Wizard 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)11 (+0) 10 (+0)13 (+1)
Skills Perception +2, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 130 gp.


Social Check DCs


Sarah Atterton, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a lot of dark rich colors, with gold accents. She wears her auburn hair up in a very large beehive style do. Her gray eyes are passionate and lively.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born into a rich family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has built up a small fortune and can afford her own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Athletic, Fighting, Opinionated. Bonds: Attractive, Rich. Occupation: Courier

Voice: Speaks with a cold

Attributes [hide]

Sarah Atterton, Female Human Fighter 1
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)15 (+2) 11 (+0)15 (+2)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 90 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Purson Fluke, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries a battered longbow and tarnished halberd as well. He wears a deerstalker hat to hide his balding. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tiefling in existence. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a pair of adventurers, Purson grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a need for knowledge about a nearby landmark

Ideals: Fighting, Justice. Flaws: Addict. Bonds: Adventurer, Nature. Occupation: Stableman

Voice: Stutters

Attributes [hide]

Purson Fluke, Male Tiefling Ranger 3
Medium (5'3") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)16 (+3) 15 (+2)12 (+1)
Skills Arcana +5, History +5
Senses Passive Perception 12
Languages Common, Terran, Infernal, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs

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