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NPC Generator

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Advanced [show]


Orsik Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and is dressed in earthy colors with a grey and tan handkerchief worn on his right side. He wears his black hair down. His eyes are hazel and catlike.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a ruthless business man, a trait he acquired from his father.

History: He was born the only child of a wealthy merchant. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His spouse's relatives view him with great suspicion; and money/treasure

Ideals: Entrepeneur. Flaws: Emotional, Antagonistic. Bonds: Rich, Family. Occupation: Blacksmith

Voice: Low range voice

Attributes [hide]

Orsik Holderhek, Male Dwarf Warlock 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)18 (+4) 10 (+0)11 (+0)
Skills Arcana +6, Nature +6
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Auran, Celestial, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14220000000

Possessions: Just what you see.


Social Check DCs


Darrow Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears dark leathers with embroidery. His red hair is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is business-like. He takes instructions and follows them to the letter. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in a small forest village. Darrow liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has gone from town to town working and never settling down anywhere, but has fallen for a local Adventurer. He hasn't told them the truth, but wants to settle down with them.

Motivation: To unite with his brother; and an old rival family wants him found

Ideals: Professionalism, Joker. Bonds: Nature, Has a crush, Family. Occupation: Shepherd

Voice: Speaks with squeezed throat

Attributes [hide]

Darrow Glenfellow, Male Halfling Barbarian 1
Small (3'4") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)15 (+2) 15 (+2)13 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Celestial
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 pp.


Social Check DCs


Gerald Malcolms, Male Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'9" and prefers to wear yellow pants and tee shirts. He keeps his brown hair in a pixie cut. He tend to wears goggles to shield his eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A friendly and beautiful Half-Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He found a children's book about a Half-Elf Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now owns his own business.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and expand his business

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Job, Enemies. Occupation: Beggar

Voice: Sleepy voice

Attributes [hide]

Gerald Malcolms, Male Half-Elf Ranger 2
Medium (4'9") Half-Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)11 (+0) 13 (+1)13 (+1)
Skills Religion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1200 sp. 1 Healer’s kit.


Social Check DCs


Nuthra Mystan, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of death around her neck, and a warhammer on her belt. She carries with her a set of warhammers, each one with a opal on the hilt. She only wears one on her belt and the other on her back. She keeps her copper crest in a pixie cut. Her eyes are likewise gold. Her teeth are white and perfect.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Spice Merchant arts, while her mother instructed her in etiquette, music and courtly manner. Through the years after Nuthra was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Nuthra's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Antagonistic, Forgetful. Bonds: Attractive, Rich. Occupation: Spice Merchant

Voice: Can't modulate volume

Attributes [hide]

Nuthra Mystan, Female Dragonborn Adept 4
Medium (6'4") Dragonborn, Neutral Good (CR 4)
Armor Class 12
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)15 (+2) 15 (+2)12 (+1)
Skills Arcana +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Ignan, Giant
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 500 gp. Lapis lazuli (11 gp). Rose (30 gp). 1 Minor magic item.


Social Check DCs


Akmen Secret, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and has the majority of his body covered in plate. His red hair is slicked back into a classic pompadour. He wears an eyepatch.

Personality: He dislikes all the random violence that takes place in the east. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Akmen lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his brother; and marry his brother to traveling adventurers

Ideals: Athletic, Pacifist. Flaws: Ugly. Bonds: Family. Occupation: Bounty Hunter

Voice: Soft and melodious

Attributes [hide]

Akmen Secret, Male Tiefling Cleric 2
Medium (6'4") Tiefling, Neutral Evil (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)17 (+3) 10 (+0)15 (+2)
Skills Athletics +2, Religion +5
Senses Passive Perception 10
Languages Common, Celestial, Halfling, Druidic
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 310 gp.


Social Check DCs

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