Abad Wrath, Male Tiefling [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a black suit, yellow shirt, and black tie. He wears a feathered hat to hide his balding. He wears crescent spectacles with a black brim.
Personality: He is witty, but his monotone delivery comes off as unnerving He uses divination through singing.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His psionic abilities were realized during a raid on his village. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: A need for knowledge about a nearby landmark; and he wants nothing more than to rejoin the army
Ideals: Joker, Gifted. Flaws: Disease. Bonds: Military, Adventurer. Occupation: Sailor
Voice: Whispers
Attributes [hide]
Medium (5'10") Tiefling, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 70 gp.
Andraste Teinithra, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a yellow vest and prefers white and violet shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has styled her red hair well, parting it to the left. This violet eyed westerner is not easily forgotten.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Andraste liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Andraste fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She wants nothing more than to rejoin the army; and wants to have a good time and be beloved
Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Nature, Military. Occupation: Detective
Voice: Voice breaks
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 12 (+1) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Celestial, Draconic
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 140 gp. Black pearl (300 gp).
Jane Bentley, Female Human [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears skinny pants and wears a grey and brown robe with the hood down. Her white hair is long and unkept. Her eyes are brown and beady.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She believes the world needs to unite to get rid of goblins once and for all.
History: She was born a particularly ugly child, much to the horror of her parents. In her 14th year, her parents were killed by a goblins raid, leaving Jane alone in the world. After a stint in an orphanage, she was adopted. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and several ex partners dislike her way of doing things and want revenge
Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Enemies. Occupation: Fisher
Voice: German accent
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
Possessions: 5000 cp.
Naivara Cithreth, Female Elf [Permalink]
Personal [hide]
Description: She dresses like a well dressed Spice Merchant does. She keeps her long auburn hair kept up in a rat tail. Her brown eyes are passionate and lively.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Naivara was born the youngest of three triplets. Her mother was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She is unsatisfied with her job; and to prove her worth to the world
Ideals: Joker, Persistence. Flaws: Impulsive. Bonds: Job, Family. Occupation: Spice Merchant
Voice: Speaks in third person
Attributes [hide]
Medium (5'3") Elf, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 10 (+0) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 1900 sp.
Paymon Dignity, Male Tiefling [Permalink]
Personal [hide]
Description: He is renowned for his bright green suits and hats. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair has been sun bleached extensively. His silver eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Glassblower. He became a Glassblower soon after.
Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture
Flaws: Depressed. Bonds: Attractive, Criminal record, Religious, Job. Occupation: Glassblower
Voice: American accent
Attributes [hide]
Medium (6'7") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 17 (+3) | 16 (+3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Terran, Infernal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. Aquamarine (200 gp).
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