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NPC Generator

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Advanced [show]


Artin Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears long strands of sapphire and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair is black and very short. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was raised in a white middle class family as the only child. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Money/treasure.

Ideals: Joker. Flaws: Shy, Mundane. Bonds: Rich, Criminal record. Occupation: Soapmaker

Voice: Australian accent

Attributes [hide]

Artin Orcfoe, Female Dwarf Commoner 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)13 (+1) 14 (+2)14 (+2)
Skills Acrobatics +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +4

Possessions: 270 gp.


Social Check DCs


Naamah Glory, Female Tiefling [Permalink]

Personal [hide]

Description: A 6'1" southern woman, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her hair is greying and her face has many wrinkles. Her eyes are likewise white. Her teeth are yellowed and unaligned.

Personality: She is extraordinarily eccentric. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She comes from a rich southern family. Her mother had invested heavily in several trade routes and wanted her to inherit them. She used her abilities to trick people and travel the world for free.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Rich, Criminal record. Occupation: Farmer

Voice: Mumbles to self between sentences

Attributes [hide]

Naamah Glory, Female Tiefling Barbarian 3
Medium (6'1") Tiefling, True Neutral (CR 3)
Armor Class 10
Hit Points 36 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 18 (+4)12 (+1) 13 (+1)13 (+1)
Skills Persuasion +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1700 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Drogo Winchester, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'7". He wears a brown Stetson hat and brown clothes. He keeps his long blonde hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He would rather hide behind his crafts than deal with other people.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He inherited the family business which he has now maintained for 14 years.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and a rival would like him out of the picture

Ideals: Artistic. Flaws: Antagonistic, Shy, Greedy. Bonds: Criminal record, Job. Occupation: Healer

Voice: Prounounces S like Z

Attributes [hide]

Drogo Winchester, Male Human Warrior 1
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 17 (+3)17 (+3) 10 (+0)13 (+1)
Skills Athletics +1, Survival +2
Senses Passive Perception 10
Languages Common, Draconic, Gnoll, Auran
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 pp.


Social Check DCs


Fargrim Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a grey broad hat and grey clothes. He wears his chestnut hair down. His eyes are blue and he is always smoking a pipe.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Fargrim is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Fargrim lived on a farm with his father, near the main road leading to a nearby town. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Fargrim took refuge in the old dungeon and found the beat up falchion and armor he uses now. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants nothing more than to rejoin the army; and marry his brother to traveling adventurers

Ideals: Athletic, Optimist, Logical. Bonds: Family, Nature, Military. Occupation: Spy

Voice: Excited and jittery

Attributes [hide]

Fargrim Loderr, Male Dwarf Warrior 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)12 (+1) 14 (+2)15 (+2)
Skills Intimidation +4, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ulla Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: This woman is constantly adorned with expensive silk clothing, often dyed in bright tan and red, and wears rings and necklaces with large, colorful gems. She has a penchant for wearing a ring with an oversized jet on her right hand. Her hair is always cut to a buzz. Her ears are large.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born blind and as such lacked many opportunities for work. There was a wharf not far from home where she often wandered off to fish. She inherited the family business which she has now maintained for 7 years.

Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg

Flaws: Ugly, Impulsive, Disease. Bonds: Rich, Job, Nature. Occupation: Dilettante

Voice: Speaks with a cold

Attributes [hide]

Ulla Loofollue, Female Gnome Ranger 3
Small (3'3") Gnome, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)15 (+2) 11 (+0)14 (+2)
Skills Athletics +1, Performance +4
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1200 sp.


Social Check DCs

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