Drenna Huxley, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has moderate length black hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: When she was but 6 years old her parents immigrated from the north. Through the years after Drenna was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Drenna's mother didn't care for her much, and the feeling was mutual. She is untrained/undisciplined, which makes her dangerous.
Motivation: She has passion for adventuring and risk; and she is not mentally stable, and does not behave rationally
Flaws: Insane, Antagonistic. Bonds: Adventurer, Poor, Immigrant. Occupation: Interpreter
Voice: Uses sign language
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 12 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 10 (+0) | 7 (-2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
Possessions: 90 pp.
Myria Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: 3'2" and muscular, this eastern woman wears bulky white painted plate armor. Her hair is red, silky, and of moderate length. Her otherwise smooth face is marked with small tiny scars.
Personality: She is fixated on the number 21. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was raised in a white middle class family as the only child. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. By chance she met her brother recently and the two have been together since.
Motivation: Wants to work out more often; and her spouse's relatives view her with great suspicion
Ideals: Athletic. Flaws: Insane, Mundane. Bonds: Attractive, Family. Occupation: Interpreter
Voice: Slurs words
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +5
Possessions: 30 gp. Azurite (14 gp).
Orthog Bradshaw, Male Half-Orc [Permalink]
Personal [hide]
Description: He is renowned for his bright black suits and hats. He is portly but not overly obese. His long silver hair reaches down to his waist. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is almost excessively polite to everyone, even when angry. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born at the edge of vast desert. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He would like to get married and retire; and a need for knowledge about a nearby landmark
Flaws: Addict, Shy. Bonds: Adventurer, Nature, Family, Has a crush. Occupation: Slave Trader
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'6") Half-Orc, Chaotic Good (CR 2)
Armor Class 13
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 9 (-1) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 40 pp. 1 Masterwork Common Melee.
Doudra Akambherylliax, Female Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender woman is dressed in earthy colors with a green and brown handkerchief worn on her left side. She has styled her blue crest well, parting it to the left. Her red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. The war was a terrible time for her, and Doudra does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born several months after her father was called into army service. Before the accident, she was one of the most outspoken anti-Dwarven activists. She was mortally wounded, saved by a kind and fast-acting Dwarven doctor. She became a Locksmith soon after.
Motivation: To unite with her sister; and she loathes her own lifestyle
Flaws: Greedy, Depressed, Racist. Bonds: Military, Job, Family. Occupation: Locksmith
Voice: Raspy
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 17 (+3) | 14 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp).
Kody Chester, Male Human [Permalink]
Personal [hide]
Description: 5'2" and lanky with angular features, he is an attractive figure. He is dressed in an above average manner. He has a long black beard with little hanging trinkets. His blue eyes have a joyful gleam in them most of the time.
Personality: He can speak with the recently deceased. He invites people to come help in his community garden.
History: Born to a poor family in the city he treasured whatever gifts he got. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.
Motivation: Wants to raise his children well.
Ideals: Gifted, Philantrophist. Bonds: Attractive, Poor, Family. Occupation: Fortune-teller
Voice: Rolls R's
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 110 gp. Banded agate (15 gp).
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