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NPC Generator

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Advanced [show]


Gynnie Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized white coat. She keeps her long white hair kept up in a rat tail. She wears round tiny glasses practically rammed into her face.

Personality: She is irascible and easily irritated. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She has chosen to use the inheritance that was left to her frivolously. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She feels kind of lost in life; and a need for knowledge about a nearby landmark

Flaws: Antagonistic, Depressed. Bonds: Rich, Adventurer. Occupation: Performer

Voice: Low range voice

Attributes [hide]

Gynnie Strongbones, Female Halfling Wizard 1
Small (2'8") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)17 (+3) 10 (+0)10 (+0)
Skills Medicine +2, Nature +5
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Undercommon, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 140 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Adelard Shirley, Male Human [Permalink]

Personal [hide]

Description: He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longsword, but if one is not available he will default to his glaive. He has a slight overbite and is overall scrawny. His auburn hair, when down, is lengthy. He wears crescent spectacles with a black brim.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Adelard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Disciplined. Flaws: Insane. Bonds: Criminal record, Poor. Occupation: Detective

Voice: Rhymes sentences (sorry)

Attributes [hide]

Adelard Shirley, Male Human Ranger 1
Medium (6'5") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 9 (-1)12 (+1) 10 (+0)17 (+3)
Skills Acrobatics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 160 gp.


Social Check DCs


Caramip Folkor, Female Gnome [Permalink]

Personal [hide]

Description: Standing 3'2", this woman wears very tight pants and wife beaters, though occasionally she sports a blue coat. Her hair is silver and curly. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Overbrimming with self-confidence, Caramip isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Bricklayer arts, while her mother instructed her in etiquette, music and courtly manner. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: She wants to meet her childhood hero; and meet up once more with her childhood friend

Ideals: Impeccable, Gifted. Bonds: Adventurer, Rich. Occupation: Bricklayer

Voice: Loud with bravado

Attributes [hide]

Caramip Folkor, Female Gnome Warlock 1
Small (3'2") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)14 (+2) 13 (+1)13 (+1)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 6000 cp.


Social Check DCs


Merihim Art, Male Tiefling [Permalink]

Personal [hide]

Description: He wears suspenders and black workpants. His shirt is blue, and he wears a heavy black leather apron most of the time. He has a moderate pudge and is not very fit. His blue hair is unkempt and raggedy. His thin eyebrows rest above his beady gold eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Merihim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. By chance he met his sister recently and the two have been together since.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly, PTSD. Bonds: Poor, Adventurer, Family. Occupation: Bricklayer

Voice: Speaks like tongue is numb

Attributes [hide]

Merihim Art, Male Tiefling Ranger 3
Medium (6'6") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)17 (+3) 10 (+0)15 (+2)
Skills History +5, Religion +5
Senses Passive Perception 10
Languages Common, Ignan, Undercommon, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 gp.


Social Check DCs


Galiena Branson, Female Human [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a beer of some kind. She typically wears a sleeveless long coat of deep brown leather and dull green iron scale mail, marred by beers. She has silver hair. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: While she acts the brute, she is far gentler than she would appear. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Galiena was born in the north. At a young age she loved to build and create. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. After a long history of fighting, Galiena and her spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Persistence. Flaws: Ugly, Antagonistic. Bonds: Has a crush. Occupation: Carter

Voice: Pronounces O like U

Attributes [hide]

Galiena Branson, Female Human Paladin 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)15 (+2) 11 (+0)17 (+3)
Skills Intimidation +5, Medicine +2
Senses Passive Perception 10
Languages Common, Undercommon, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 110 gp.


Social Check DCs

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