Mara Ilphelkiir, Female Elf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Elf, and stands approximately 4'9". She wears a blue cloak and cross-gartered green stockings, and her gloved hand is found clutching a spear. She keeps her auburn hair in a flapper bob. Her fierce brown eyes like to dwell on things.
Personality: Mara speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is lazy, self-centered, vain, and jealous.
History: She was born blind and as such lacked many opportunities for work. She found a children's book about a Elf Bard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. During her travels, Mara and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Mara discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Mara fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: She's looking for her big break; and to clean up the streets
Ideals: Impeccable. Flaws: Selfish, Disease. Bonds: Adventurer, Guardian. Occupation: Servant
Voice: Dutch accent
Attributes [hide]
Medium (4'9") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 13 (+1) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Halfling
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp.
Shamash Pfaphnyrennish, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears an entirely black suit with yellow socks and a vest with buckled shoes. His silver crest has been sun bleached extensively. He tend to wears goggles to shield his eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is an amazing painter.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Days after completing his studies, news broke out that his hometown was attacked by goblins. Shamash was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: Seeks redemption; and a rival would like him out of the picture
Ideals: Passionate, Gifted, Fighting. Bonds: Enemies, Criminal record. Occupation: Armorer
Voice: Voice breaks
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 400 gp.
Lance Melancon, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a faded coat and loose pants complete with wide-brimmed hat. His moppish white hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Sold as a small child to a necromancer, Lance was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He's also a talented Painter, but doesn't like to broadcast it.
Motivation: He wants to get laid; and he'd like to take his coworkers down a peg
Ideals: Optimist. Bonds: Family, Mentor, Job, Has a crush. Occupation: Banker
Voice: American accent
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. Malachite (8 gp). Rhodochrosite (8 gp).
Yvonne Compton, Female Human [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively, and carries warhammers. She wears a colorful flower in her auburn hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She has a small toy that she constantly fidgets with.
History: She was born blind and as such lacked many opportunities for work. From her teen years she was always beautiful and desirable, so people have always doted on her. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Yvonne fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Many goblins want her driven away; and she wants revenge against goblins
Ideals: Fighting. Flaws: Addict, Disease. Bonds: Attractive, Enemies. Occupation: Shepherd
Voice: Whispers
Attributes [hide]
Medium (4'10") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 500 sp.
Ilanis Caerdonel, Female Elf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She prefers to wear blue pants and tee shirts. She has wavy chestnut hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: She is fixated on the number 76. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She was born a particularly ugly child, much to the horror of her parents. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Ilanis grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ilanis. She tends to her Detective job now, and dutifully fulfills any obligations she has.
Motivation: Balancing her hectic life and new Detective responsibilities is difficult; and she wants revenge against dire rats
Flaws: Insane, Ugly. Bonds: Criminal record, Job, Enemies. Occupation: Detective
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven, Aquan, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.
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