Alice Tindall, Female Human [Permalink]
Personal [hide]
Description: This late middle aged woman wears grey trousers with blue and brown striped suspenders. She wears various colorful collared shirts and is in decent physical shape. She has a long golden ponytail with little hanging trinkets. Her green eyes peer out from beneath her small grey hat.
Personality: Abrasive and pushy, she has a hard time making friends. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Born to a pair of adventurers, Alice grew up listening to her mother's many stories. Her divine abilities were realized during a raid on her village. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is wracked by social anxiety; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Antagonistic, Shy, Fearful. Bonds: Adventurer. Occupation: Tailor
Voice: Slurs words
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 8 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 110 gp.
Mantus Revile, Male Tiefling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is dressed in earthy colors with a black and tan handkerchief worn on his left side. His black hair, when down, is lengthy. His black eyes lackadaisically let the world flow into them.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Baker arts, while his mother instructed him in etiquette, music and courtly manner. Mantus abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Wants to work out more often; and obtaining odd cultural tabaxi artifacts is his passion
Ideals: Athletic. Flaws: Shy, Forgetful. Bonds: Attractive, Rich, Adventurer. Occupation: Baker
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'6") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 25 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 18 (+4) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Draconic, Gnoll, Elven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 290 gp.
Alvyn Daergel, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is well dressed, constantly wearing a blue suit, black shirt, and tan tie. He keeps his silver hair in a pixie cut. His face is covered beneath a completely black helmet.
Personality: Alvyn is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with a lost civilization.
History: Alvyn was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He now owns his own business.
Motivation: He desires power and/or immortality; and further expansion of business
Ideals: Extrovert. Bonds: Immigrant, Adventurer, Job. Occupation: Guard
Voice: Smooth and feminine
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 16 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Auran, Abyssal, Ignan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 60 gp. Chrysoberyl (100 gp). Jasper (40 gp).
Verin Compassion, Female Tiefling [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a black Stetson hat and black clothes. She has styled her red hair well, parting it to the right. Her red eyes lackadaisically let the world flow into them.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Born to a pair of adventurers, Verin grew up listening to her father's many stories. When Verin reached her early adolescence her Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She ran away from her former home and has been making her living as a Brewer for the past few years.
Motivation: To be a Sailor again; and to protect her home
Flaws: Antagonistic. Bonds: Job, Mentor, Adventurer, Military, Guardian. Occupation: Brewer
Voice: Jittery and nervous
Attributes [hide]
Medium (4'10") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 19 (+4) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Infernal, Goblin, Sylvan, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
Possessions: 700 sp.
Vilberg Dalton, Male Half-Orc [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His skin is also unnaturally pale. His auburn hair is smooth and relatively long. He wears large thick round spectacles.
Personality: Vilberg is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born at the edge of vast island. Over the years he perfected his riding and shooting skills. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is currently in port desperately looking for someone to get him out; and he would like to get married and retire
Ideals: Entrepeneur, Extrovert. Flaws: Ugly. Bonds: Slave, Nature. Occupation: Glassblower
Voice: Breathy voice
Attributes [hide]
Medium (6'8") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Orc, Abyssal, Draconic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 500 sp.
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Their contribution stands as a beacon of hope for all adventurers!
