Quarion Mellerelel, Male Half-Elf [Permalink]
Personal [hide]
Description: He stands about 4'9" and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His right leg appears badly burned and disfigured. His tied-back hair is black. He has a dull look in his hazel eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Quarion was born in the west. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: He is content; and he seems to be bored by most things
Ideals: Persistence. Flaws: Mundane, Antagonistic. Occupation: Bricklayer
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Good (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 1 Chain shirt.
Reddlepop Pingun, Female Gnome [Permalink]
Personal [hide]
Description: She stands about 3'6" and usually wears her blue robe and has her scythe always slung over her shoulder. Her left leg appears badly burned and disfigured. Her blonde hair is unkempt and raggedy. Her face is covered beneath a completely black helmet.
Personality: Confrontational and typically high on some drug or another. Further she is a bit of a stoner and is frequently out of it.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Bather hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To reunite with her old friends; and an old rival family wants her found
Flaws: Ugly, Addict. Bonds: Poor. Occupation: Bather
Voice: Shortens vowels
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
Xanaphia Durkin, Female Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears clothing that is held on in multiple layers but all of it is in poor condition. Her golden hair is thinning but still full. She has a dull look in her violet eyes.
Personality: Xanaphia is depressed about a lot of things. She tends to be a nihilist. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. A gifted student she started as a Stableman, but she got bored and became a Sailor. She tends to her Sailor job now, and dutifully fulfills any obligations she has.
Motivation: To prove her worth to the world; and she feels kind of lost in life
Flaws: Depressed, Impulsive. Bonds: Poor, Religious, Job. Occupation: Sailor
Voice: Dutch accent
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 12 (+1) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Infernal, Halfling
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 200 sp.
Roger Oakley, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a grey tunic with green highlights, and long red pants that bunch up around his shoes, and a wedding ring on his left hand. He wears his white hair up. He wears an eyepatch.
Personality: He will rave to anyone who will listen. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born in the north. From there he went from mercenary job to mercenary job. He moves from town to town, unable to find a place to settle.
Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend
Flaws: Ugly, Insane, Impulsive. Bonds: In love, Immigrant, Adventurer. Occupation: Tanner
Voice: Dark and ominous
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4
Possessions: Jet (110 gp).
Oriax Moral, Male Tiefling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a black shirt with thin white vertical stripes and green pants. His long dark red hair is drawn into a two foot long braid. His eyes are a pleasant black.
Personality: Overbrimming with self-confidence, Oriax isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He got into the Shoemaker business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shoemaker work with an outfit from a few towns over. Shoemaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was granted martial powers by his dying brother.
Motivation: To clean up the streets; and to protect his home
Ideals: Impeccable, Gifted. Flaws: Secretive. Bonds: Job, Guardian. Occupation: Shoemaker
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'1") Tiefling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5
Possessions: 90 gp. 1 Chain shirt.
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