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NPC Generator

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Advanced [show]


Eida Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Spice Merchant. Her skin is fair and her fingers are delicate and long. Her silver hair is slicked back into a classic pompadour. She wears round tiny glasses practically rammed into her face.

Personality: Eida is depressed about a lot of things. She tends to be a nihilist. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Eida was born the youngest of three triplets. Her childhood dream was to be a Glassblower, but she was a colossal failure. She has set out to sabotage the competition.

Motivation: She is unsatisfied with her job; and she loathes her own lifestyle

Ideals: Justice. Flaws: Depressed. Bonds: Family, Job. Occupation: Spice Merchant

Voice: Uses lots of figures of speech

Attributes [hide]

Eida Goodbarrel, Female Halfling Aristocrat 1
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)8 (-1) 16 (+3)13 (+1)
Skills Perception +5, Stealth +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Deep green spinel (80 gp). 1 Masterwork Thieves’ tools.


Social Check DCs


Vepar Grief, Female Tiefling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her chestnut hair is slicked back into a classic pompadour. She wears round tiny glasses practically rammed into her face.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: She was born into a rich family. She helped her father out around the business and became quite the natural. She now travels the world, in search of power and loot.

Motivation: She feels that her past leaves her morally obligated to help; and she wants to meet her childhood hero

Flaws: Antagonistic. Bonds: Rich, Immigrant, Job, Adventurer, Criminal record. Occupation: Layabout

Voice: Draws out vowels

Attributes [hide]

Vepar Grief, Female Tiefling Warrior 2
Medium (5'3") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)16 (+3) 14 (+2)15 (+2)
Skills History +5
Senses Passive Perception 12
Languages Common, Giant, Undercommon, Goblin
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 200 sp. 3 Thunderstones.


Social Check DCs


Althaea Wasanthi, Female Half-Elf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy chestnut stubble. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has a hunchback. She has shaved her head bald. She wears an eyepatch.

Personality: Always inclined to offer people food she seems plenty friendly. She is obsessed with a lost civilization.

History: She was born in a small mountains village. Althaea liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has been a successful dealer in antiques buying low and selling high.

Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Rich, Adventurer, Nature. Occupation: Cartwright

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Althaea Wasanthi, Female Half-Elf Rogue 3
Medium (4'9") Half-Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)11 (+0) 14 (+2)15 (+2)
Skills Animal Handling +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Harvest Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: A 5'11" northern woman, she has a large pastel mantle and cape that has been intricately interwoven into her tan robe. Her white fur is drawn into a tight pony tail with a rose scrunchie. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Harvest is combative with any and all who dare try her patience in the slightest.

History: She was born into a rich family. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has been saving her money to try and buy her brother's freedom.

Motivation: To reunite with her absent father; and a strong sense of loyalty to tiefling people

Ideals: Artistic, Justice. Flaws: Racist. Bonds: Rich, Family. Occupation: Gardener

Voice: Dutch accent

Attributes [hide]

Harvest Peak, Female Tabaxi Druid 3
Medium (5'11") Tabaxi, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)9 (-1) 14 (+2)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 2800 sp. Red-brown spinel (120 gp). Deep green spinel (120 gp). Blue quartz (6 gp).


Social Check DCs


Beatrice Allerton, Female Human [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a beer of some kind. She wears an entirely grey suit with blue socks and a vest with buckled shoes, marred by beers. She has dyed her greying brown hair a little too much giving a sharp brown color. Her hazel eyes are slightly larger than normal.

Personality: She is a Farmer first and foremost. She believes firmly that knowledge should be universal. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She was an apprentice working in her father's forge. She inherited the family business which she has now maintained for 7 years.

Motivation: Expand her business; and to be a guard again

Ideals: Opinionated. Flaws: Ugly, Disease. Bonds: Job, Rich. Occupation: Farmer

Voice: Tuts and clicks tongue

Attributes [hide]

Beatrice Allerton, Female Human Warrior 1
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)15 (+2) 16 (+3)17 (+3)
Skills Intimidation +5, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Sylvan, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 3000 cp. Blue quartz (8 gp). 1 Masterwork Common Melee.


Social Check DCs

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