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Sarah Graham, Female Human [Permalink]

Personal [hide]

Description: This woman wears a grey armored body suit, with a simple violet line shooting up and back down, and sports empty pouches on her belt. Her hair is blonde and curly. Her skin is flawless and her violet eyes scan people very quickly.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Sarah is combative with any and all who dare try her patience in the slightest.

History: She got into the Herbalist business at a young age. Sarah abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She's also a talented Brewer, but doesn't like to broadcast it.

Motivation: Expand her business; and a need for knowledge about a nearby landmark

Ideals: Justice. Bonds: Attractive, Job, Adventurer. Occupation: Herbalist

Voice: Tuts and clicks tongue

Attributes [hide]

Sarah Graham, Female Human Ranger 1
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)12 (+1) 12 (+1)15 (+2)
Skills Athletics +4, Stealth +1
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs


Sorath Pandaemonium, Female Tiefling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tiefling, and stands approximately 4'8". She has the majority of her body covered in plate, and her gloved hand is found clutching a sword. She has styled her brown hair well, parting it to the left. Her white unseeing eyes seem to look past you.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Sorath was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Sorath's father didn't care for her much, and the feeling was mutual. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She's repulsed by the PC.

Flaws: Disease, Sensitive, Antagonistic. Bonds: Mentor. Occupation: Ploughman

Voice: Soft and mumbly

Attributes [hide]

Sorath Pandaemonium, Female Tiefling Cleric 3
Medium (4'8") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)12 (+1) 15 (+2)18 (+4)
Skills Arcana +3, Survival +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 12000 cp. Rock crystal (80 gp). Golden yellow topaz (500 gp). Rhodochrosite (5 gp). 2 Tanglefoot bags. 1 Smokesticks. 2 Tanglefoot bags.


Social Check DCs


Mûzglob Bradley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is generally well dressed albeit a few years behind the times. His red hair is heavily combed to the right. His skin is flawless and his green eyes scan people very quickly.

Personality: He snorts whenever he laughs or is feeling confident. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born at the edge of vast desert. From his teen years he was always beautiful and desirable, so people have always doted on him. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Flaws: Secretive. Bonds: Attractive, Adventurer, Nature. Occupation: Interpreter

Voice: Thin and wheezing

Attributes [hide]

Mûzglob Bradley, Male Half-Orc Druid 2
Medium (6'3") Half-Orc, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)16 (+3) 14 (+2)6 (-2)
Skills Acrobatics +5, Performance +0
Senses Passive Perception 12
Languages Common, Orc, Terran, Gnoll, Auran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 1 Half-Plate.


Social Check DCs


Olgoth Winterbourne, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, and he perpetually has his lance ready. He has no hair. His gray unseeing eyes seem to look past you.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Born in a small village he learned the ways of the warrior from his mother. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Olgoth fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Someone believes him a fraud.

Ideals: Fighting, Justice. Flaws: Ugly, Disease. Bonds: Enemies. Occupation: Priest

Voice: Hard of hearing, loud

Attributes [hide]

Olgoth Winterbourne, Male Half-Orc Barbarian 2
Medium (5'9") Half-Orc, Neutral Good (CR 2)
Armor Class 13
Hit Points 22 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 12 (+1)11 (+0) 13 (+1)10 (+0)
Skills Acrobatics +5, Insight +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4

Possessions: 380 gp. 1 Masterwork Common Melee.


Social Check DCs


Ahrim Amuse, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He wears a custom-built plate barding that's adorned with black lining and desert motifs. His silver hair has been sun bleached extensively. His white unseeing eyes seem to look past you.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. There was a wharf not far from home where he often wandered off to fish. He tends to his Ploughman job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and to be a animal trainer again

Ideals: Opinionated, Gifted. Flaws: Disease. Bonds: Nature, Job. Occupation: Ploughman

Voice: Smooth and feminine

Attributes [hide]

Ahrim Amuse, Male Tiefling Fighter 1
Medium (5'11") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)14 (+2) 14 (+2)15 (+2)
Skills Nature +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Ignan, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 90 gp.


Social Check DCs

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