Ernest Gresham, Male Human [Permalink]
Personal [hide]
Description: He likes to wear grey tank tops with green pants. His silver hair is heavily combed to the right. His violet unseeing eyes seem to look past you.
Personality: Prone to second guessing himself, he comes off as nervous. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to giants.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Extrovert. Flaws: Disease, Shy. Bonds: Religious, Mentor. Occupation: Masseuse
Voice: Draws out vowels
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 120 gp.
Hirrathak Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a green and white robe with the hood down. He is physically well-built. He wears a colorful flower in his bronze crest. He has gold eyes.
Personality: Eccentric and domineering, Hirrathak will drive conversation. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Beggar. He has worked as a Beggar like his mother before him.
Motivation: To be a Merchant again; and wants to open a new tavern
Ideals: Extrovert. Flaws: Antagonistic. Bonds: Attractive, Enemies, Job. Occupation: Beggar
Voice: Speaks in third person
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 17 (+3) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Goblin, Undercommon, Aquan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
Possessions: 110 gp. Zircon (30 gp).
Kildrak Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: He wears dull grey sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longsword, just in case. He has relatively light skin and is very physically imposing due to his abundance of muscles. His silver hair is knotted and matted. His blue unseeing eyes seem to look past you.
Personality: He dislikes all the random violence that takes place in the east. He feeds upon the attention of others.
History: He was born to loving parents in a slum to the east. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Kildrak took refuge in the old dungeon and found the beat up longsword and armor he uses now. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Money/treasure; and he has a crush on the local gardener
Ideals: Pacifist. Flaws: Disease. Bonds: Attractive, Poor, Nature. Occupation: Mayor
Voice: Breathy voice
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Brown-green garnet (100 gp).
Rezena Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: She dresses like a well dressed Adventurer does. She carries with her a set of shortspears on her belt, each one with a opal on the hilt. Her white crest is thinning but still full. Her ears are large.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is obsessed with finding treasure.
History: She got into the Adventurer business at a young age. She helped her mother out around the business and became quite the natural. She tends to her Adventurer job now, and dutifully fulfills any obligations she has.
Motivation: She wants to meet her childhood hero.
Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Adventurer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 1000 cp.
Irann Dmitriyev, Female Half-Elf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'0" has a big stupid grin on her face most of the time. She wears dull yellow sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed longsword, just in case. She has golden hair. Her eyes are brown.
Personality: Irann hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She is an amazing painter.
History: Sold as a small child to a brothel owner, Irann was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her divine abilities were realized during a raid on her village. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Gnomish compassion; and she desires power and/or immortality
Ideals: Artistic, Gifted. Flaws: Racist. Bonds: Mentor, Adventurer. Occupation: Bowyer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Dwarven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 80 gp. 1 Masterwork Common Melee.
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