Ellywick Fiddlefen, Female Gnome [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively. She has a moderate pudge and is not very fit. Her hair is white and curly. She tend to wears goggles to shield her eyes.
Personality: Ellywick is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Born in a small village she learned the ways of the warrior from her mother. Her childhood dream was to be a Hunter, but she was a colossal failure. She has achieved small success as a Shepherd.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Extrovert, Fighting. Bonds: Attractive, Rich, Job. Occupation: Shepherd
Voice: High pitched and raspy
Attributes [hide]
Small (3'1") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 90 gp. 1 Simple lock.
Gerbo Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a tan vest and prefers blue and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is brown and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He likes to make people angry or surprised. Energy wise he seems alert and responsive.
History: Gerbo was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. After a long history of fighting, Gerbo and his spouse have recently divorced.
Motivation: Marry his sister to traveling adventurers; and to unite with his sister
Ideals: Professionalism. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Family. Occupation: Brewer
Voice: Hissing voice
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 2000 sp. White pearl (120 gp). Black opal (600 gp). Eye agate (5 gp).
Tervaround Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears bulky tan painted plate armor. Her auburn hair, when down, is lengthy. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She has a habit of throwing herself into exceedingly dangerous situations.
History: She got into the Marshal business at a young age. She worked as a nervous Marshal and found it very stressful. She inherited the family business which she has now maintained for 4 years.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Shy, Impulsive. Bonds: Attractive, Job. Occupation: Marshal
Voice: Boston accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 12 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 120 gp. Carnelian (40 gp).
Kilvar Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: He wears brown painted combat armor at almost all times. He carries with him a set of longswords, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. With bright chestnut hair and a scraggly beard. He has a dull look in his green eyes.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He has a small toy that he constantly fidgets with.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Junk Dealer arts, while his mother instructed him in etiquette, music and courtly manner. At a young age his father died while driving off some goblins. His mother being the stubborn sort decided to stay and helped train him in longsword use. He now mingles about in high society.
Motivation: Many goblins want him driven away; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Addict. Bonds: Enemies, Rich. Occupation: Junk Dealer
Voice: Strong lisp
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +6 / 1d6+4, Ranged +6 / 1d6+4, Grapple +4
Possessions: 2000 cp. 3 Holy water.
Malmûg Wesley, Male Half-Orc [Permalink]
Personal [hide]
Description: This slender man stands about 5'4". He is generally well dressed albeit a few years behind the times. His long golden hair reaches down to his waist. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Malmûg wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Malmûg hails from a village terrorized by dire rats. He struck it rich when he found rare goods in large quantities. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Malmûg was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: Revenge.
Ideals: Disciplined. Flaws: Fearful. Bonds: Attractive, Enemies, Rich. Occupation: Doctor
Voice: Speaks in third person
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 8 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 180 gp. Chalcedony (50 gp). Red-brown spinel (140 gp). Jade (140 gp). 1 Darkwood Shield.
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Their contribution stands as a beacon of hope for all adventurers!