Laucian Liadon, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He likes to wear blue tank tops with green pants. His auburn hair is braided into rings. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Laucian was raised in a hard working conservative environment. He was taken as a slave by a traveling circus and forced to perform He has achieved small success as a Mayor.
Motivation: He'd like to take his coworkers down a peg; and to be a fortune-teller again
Ideals: Artistic, Fighting. Flaws: Addict. Bonds: Job, Slave. Occupation: Mayor
Voice: Squeaky
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 350 gp. 1 Superior lock.
Xanaphia Fasharash, Female Elf [Permalink]
Personal [hide]
Description: This tall, slender woman wears a tight fitting blue shirt and pants. Her chestnut hair is heavily combed to the left. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is an amazing painter.
History: She comes from a rich southern family. Through the years after Xanaphia was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Xanaphia's mother didn't care for her much, and the feeling was mutual. She now spends her time doing works of charity.
Motivation: Someone believes her a fraud; and revenge
Ideals: Gifted, Philantrophist. Flaws: Antagonistic. Bonds: Rich, Enemies. Occupation: Brewer
Voice: Indian accent
Attributes [hide]
Medium (4'8") Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 50 gp. 1 Smokesticks.
Oriel Haley, Female Human [Permalink]
Personal [hide]
Description: She is lean but muscular and likes to wear grey tank tops with violet skirt. She has no hair. She has a dull look in her gray eyes.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Born to a poor family in the city she treasured whatever gifts she got. She moved out west to avoid the crime she committed. Recently she has begun working with bootleggers and crooks.
Motivation: Obtaining odd cultural Dwarven artifacts is her passion; and a need for knowledge about a nearby landmark
Flaws: Ugly, Depressed. Bonds: Adventurer, Poor, Criminal record. Occupation: Body Guard
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Draconic, Infernal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: Just what you see.
Oskar Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: 4'4" and muscular, this northern man wears a well pressed and immaculate suit (or dress). His black hair is cut jaggedly and amateurishly. His brown eyes have a joyful gleam in them most of the time.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born on a small isolated farm. Oskar was born on a far northern forest where he grew up under the tutelage of his father, an expert Tailor. He has worked as a Tailor like his father before him.
Motivation: Balancing his hectic life and new Tailor responsibilities is difficult.
Ideals: Athletic. Flaws: Shy. Bonds: Job, Nature, Immigrant. Occupation: Tailor
Voice: Scratchy, weak
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 400 sp. Freshwater pearl (10 gp). 1 Silk rope.
Millicent Hadley, Female Human [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her moppish golden hair is in a traditional bowl cut. She has gray eyes.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Millicent is combative with any and all who dare try her patience in the slightest.
History: Born in the west her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Spice Merchant hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She hasn't been sleeping well lately.
Motivation: She desires power and/or immortality; and she loathes her own lifestyle
Ideals: Justice. Flaws: Insomniac, Depressed. Bonds: Adventurer, Poor. Occupation: Spice Merchant
Voice: Boston accent
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 10 pp. 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!