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Advanced [show]


Harriet Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She prefers to wear red clothing when she does not wear armor. She has no hair. Her eyes are gray and catlike.

Personality: She is witty, but her monotone delivery comes off as unnerving She is obsessed with finding treasure.

History: Harriet was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Over the years she perfected her riding and shooting skills. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like her out of the picture

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Poor, Nature, Criminal record. Occupation: Fortune-teller

Voice: Mumbles to self between sentences

Attributes [hide]

Harriet Swiftwhistle, Female Halfling Rogue 1
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 9 (-1)14 (+2) 14 (+2)13 (+1)
Skills Athletics +2, Persuasion +3
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 20 pp.


Social Check DCs


Urshar Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a grey cloak and cross-gartered green stockings. Her long red hair is drawn into a two foot long braid. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Stoic and calm, she prefers to meditate than take action. As long as the job gets done she does not care how it got done.

History: Born to a Cook, her mother struggled to pay the bills. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She then took over the family business and is one of the better Crown-heir for hire.

Motivation: She is not mentally stable, and does not behave rationally; and she's in love

Ideals: Disciplined, Professionalism. Flaws: Insane. Bonds: Poor. Occupation: Crown-heir

Voice: Pirate accent

Attributes [hide]

Urshar Fireforge, Female Dwarf Expert 1
Medium (3'10") Dwarf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)13 (+1) 14 (+2)12 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 500 sp.


Social Check DCs


Panana Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: A 3'0" northern woman, she is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft black waves gently in the breeze. She keeps her black hair in a flapper bob. Her half smiles and green eyes are beguiling and draw you in.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. When she's not drinking or sleeping the drinks off, she's doing poetry.

History: She was born to a criminal king-pin and mafia family She found a children's book about a Gnome Cleric who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has built up a small fortune and can afford her own way.

Motivation: She wants to meet her childhood hero; and meet up once more with her childhood friend

Ideals: Artistic. Bonds: Rich, Attractive, Adventurer, Criminal record. Occupation: Masseuse

Voice: Sensual and smooth

Attributes [hide]

Panana Shadowcloak, Female Gnome Cleric 2
Small (3'0") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 20 (+5)15 (+2) 13 (+1)15 (+2)
Skills Athletics +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnome, Terran, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 140 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver comb with moonstones (500 gp).


Social Check DCs


Tûkâ Westcott, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a fancy white suit. He wears a wide-brimmed hat to cover his moderate length golden hair. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a ruthless business man, a trait he acquired from his father.

History: Tûkâ was born with his father's beautiful face. He married young, but lost his spouse to goblins. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He would like to get married and retire; and he wants to get laid

Ideals: Joker, Entrepeneur. Flaws: Depressed. Bonds: Attractive, Enemies, Has a crush. Occupation: Blacksmith

Voice: Speaks with back of mouth

Attributes [hide]

Tûkâ Westcott, Male Half-Orc Aristocrat 1
Medium (5'4") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)15 (+2) 13 (+1)8 (-1)
Skills History +4, Performance +1
Senses Passive Perception 11
Languages Common, Orc, Goblin, Giant
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 140 gp.


Social Check DCs


Peter Fidget, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'3" and wears a fancy brown suit. He has red hair. His eyes are gray.

Personality: Peter wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: His parents moved while he was still in utero so he is the first generation to be born here. Peter was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Peter decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Miller kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption

Ideals: Disciplined, Justice, Fighting. Bonds: Attractive, Criminal record, Immigrant. Occupation: Miller

Voice: Stutters

Attributes [hide]

Peter Fidget, Male Human Ranger 1
Medium (6'3") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)14 (+2) 12 (+1)15 (+2)
Skills Insight +3, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 4000 cp. Lapis lazuli (6 gp).


Social Check DCs

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