Dain Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He has a very tight haircut. His hazel eyes lackadaisically let the world flow into them.
Personality: He is irascible and easily irritated. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: His parents moved while he was still in utero so he is the first generation to be born here. Dain abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better kind of golem.
Motivation: He desires power and/or immortality.
Flaws: Ugly, Antagonistic, Fearful. Bonds: Immigrant, Adventurer. Occupation: Mercenary
Voice: Sore throat, cough
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 19 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 14 (+2) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
Possessions: 400 gp.
Ozyman Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears dark leathers with embroidery. His auburn hair has been sun bleached extensively. His face is scarred and worn.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is an amazing painter.
History: He was born on a small isolated farm. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Gifted. Flaws: Ugly, Sensitive. Bonds: Nature, Rich. Occupation: Mason
Voice: Low and grunting
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Terran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp. Blue quartz (10 gp).
Suhnae Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who is generally shirtless and showing off his tattooed chest. His hair is silver and curly. His eyes are amber and catlike.
Personality: He hates Elves with a passion. As such he is filled with self loathing. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was raised in a mountains tribe. A gifted student he started as a Gardener, but he got bored and became a Soapmaker. He has drifted from career to career and currently works as a Soapmaker.
Motivation: He'd like to take his coworkers down a peg; and he's looking for his big break
Flaws: Racist. Bonds: Attractive, Nature, Job, Adventurer. Occupation: Soapmaker
Voice: Australian accent
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 12 (+1) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
Bolhild Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a brown shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. She wears a colorful flower in her blonde hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She receives visions of the future at random moments
History: She was born at the edge of vast mountains. Brilliant and gifted she never wanted to apply herself. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To end her boredom; and to share knowledge with the world
Ideals: Gifted, Logical. Flaws: Mundane. Bonds: Attractive, Nature. Occupation: Knight
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 15 (+2) | 11 (+0) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp. Amethyst (80 gp). Hematite (9 gp). 1 Buckler.
Herleva Washington, Female Human [Permalink]
Personal [hide]
Description: She wears a brown collared shirt and green skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. She is bristling with hidden weapons, mostly quarterstaffs and longswords. She wears a broad hat to hide her balding. She has violet eyes.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She uses divination through singing.
History: Born in a small village she learned the ways of the warrior from her father. Her father was very strict, and drilled into her lessons on being the perfect lady. Being a Adventurer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She is a bit of a kleptomaniac.
Ideals: Joker, Gifted, Fighting, Impeccable. Bonds: Criminal record. Occupation: Adventurer
Voice: Aggressive tone
Attributes [hide]
Medium (4'7") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Terran, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 700 sp. Red spinel (90 gp).
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Their contribution stands as a beacon of hope for all adventurers!
