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NPC Generator

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Advanced [show]


Sindri Daergel, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a well pressed and immaculate suit (or dress). His silver hair is braided into rings. He is baby faced.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is lazy, self-centered, vain, and jealous.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and he's attracted to the pc

Ideals: Impeccable. Flaws: Selfish. Bonds: Nature, Adventurer, Has a crush. Occupation: Map Maker

Voice: Uses lots of figures of speech

Attributes [hide]

Sindri Daergel, Male Gnome Bard 1
Small (3'7") Gnome, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)13 (+1) 12 (+1)11 (+0)
Skills Medicine +3, Performance +2
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 5000 cp. Moss agate (11 gp).


Social Check DCs


Smoking In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a large brown mantle and cape that has been intricately interwoven into her yellow robe. Her fur is beige, silky, and of moderate length. This yellow eyed westerner is not easily forgotten.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was always a brilliant, if unscrupulous mind. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Doesn't want to be a Laborer and was forced into it by her family.

Ideals: Logical. Flaws: Fearful, Insane. Bonds: Attractive, Family. Occupation: Laborer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Smoking In the Storm, Female Tabaxi Rogue 2
Medium (5'3") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)14 (+2) 11 (+0)17 (+3)
Skills Nature +4
Senses Passive Perception 10
Languages Common, Orc, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Enidda Nackle, Female Gnome [Permalink]

Personal [hide]

Description: She is scrawny and has patchy chestnut stubble. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has a hunchback. Her chestnut hair is matted, messy, and big. Her eyes are gray and beady.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She has all her life been fascinated with singing.

History: She is a Metallic Dragon in disguise. She made a point of taking high paying jobs and getting most of it up front. During her travels, Enidda and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Enidda discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Enidda fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She has passion for adventuring and risk; and obtaining odd cultural dwarven artifacts is her passion

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Rich, Adventurer. Occupation: Jeweler

Voice: Smoker's lung

Attributes [hide]

Enidda Nackle, Female Gnome Warrior 2
Small (3'4") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)12 (+1) 16 (+3)8 (-1)
Skills History +3, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 240 gp. 1 Superior lock.


Social Check DCs


Seven Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a shirt that is too small, which lets her gut show, with a ratty pastel coat over it. Her brown fur is kept up in a ponytail inside a Stetson hat. Her green eyes peer out from beneath her Stetson pastel hat.

Personality: She is a hateful person. She taunts others and blames them for her problems. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was born the only child of a wealthy merchant. From there she went from mercenary job to mercenary job. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She's looking for her big break; and she has a crush on the local mayor

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Has a crush, Adventurer. Occupation: Glassblower

Voice: Creaky witch voice

Attributes [hide]

Seven Shore, Female Tabaxi Adept 2
Medium (5'7") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)10 (+0) 13 (+1)13 (+1)
Skills Perception +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Mary Burton, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a tight fitting brown shirt and pants. Her hair is auburn and curly. She has a tattooed face.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Her spouse's relatives view her with great suspicion; and she wants nothing more than to rejoin the army

Bonds: Attractive, Military, Mentor, Adventurer, Family. Occupation: Jeweler

Voice: Excited and jittery

Attributes [hide]

Mary Burton, Female Human Wizard 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)14 (+2) 17 (+3)15 (+2)
Skills Deception +4, Stealth +4
Senses Passive Perception 13
Languages Common, Infernal, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 4000 cp. Red garnet (120 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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