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Advanced [show]


Hecat Mayhem, Female Tiefling [Permalink]

Personal [hide]

Description: 4'10" and muscular, this southern woman is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft black waves gently in the breeze. Her hair is dark red and curly. She wears a mask on her face.

Personality: She never swears and excessively uses polite adverbs when speaking. She always tries to repair and not replace. It was this mentality that drove her into the Slave Trader business.

History: A powerful wizard made her what she is. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Wants to work out more often.

Ideals: Athletic, Optimist, Persistence. Bonds: Rich, Mentor. Occupation: Slave Trader

Voice: Sleepy voice

Attributes [hide]

Hecat Mayhem, Female Tiefling Ranger 3
Medium (4'10") Tiefling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)15 (+2) 12 (+1)13 (+1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 11
Languages Common, Abyssal, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 gp. Rhodochrosite (12 gp).


Social Check DCs


Cecily Wellington, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear brown pants and tee shirts. She has a slight overbite and is overall scrawny. She has wavy chestnut hair. She has several tiny opal earrings on each ear.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She misses her home and complains about the freezing weather, even in summer.

History: She comes from a rich eastern family. Over the years she perfected her riding and shooting skills. She ran away from her former home and has been making her living as a Assassin for the past few years.

Motivation: Money/treasure.

Ideals: Philantrophist. Bonds: Rich, Immigrant, Nature, Job. Occupation: Assassin

Voice: Whispers

Attributes [hide]

Cecily Wellington, Female Human Barbarian 1
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)16 (+3) 12 (+1)9 (-1)
Skills Nature +5, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Auran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 20 gp. Red-brown spinel (130 gp).


Social Check DCs


Heather Mancilla, Female Half-Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a yellow shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. Her black hair is kept up in a ponytail inside a Stetson hat. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She takes great joy in being the best Layabout in town.

History: The child of northern immigrants she idolized her father. Her childhood dream was to be a Spice Merchant, but she was a colossal failure. She now travels the world, in search of power and loot.

Motivation: Meet up once more with her childhood friend; and revenge

Ideals: Optimist. Bonds: Job, Immigrant, Adventurer, Enemies. Occupation: Layabout

Voice: Australian accent

Attributes [hide]

Heather Mancilla, Female Half-Elf Monk 4
Medium (4'7") Half-Elf, Neutral Good (CR 4)
Armor Class 9
Hit Points 38 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 16 (+3)15 (+2) 13 (+1)13 (+1)
Skills Insight +3, Stealth +1
Senses Passive Perception 11
Languages Common, Elven, Draconic, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 400 gp. Smoky quartz (80 gp). Violet garnet (400 gp). Citrine (80 gp). Sard (80 gp). 1 Minor magic item.


Social Check DCs


Anselm Devore, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He has a large violet mantle and cape that has been intricately interwoven into his grey robe. His head has been shaved. His face is scarred and worn.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He got into the Bounty Hunter business at a young age. Anselm abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has achieved small success as a Bounty Hunter.

Motivation: A rival would like him out of the picture; and he's attracted to the pc

Flaws: Ugly. Bonds: Job, Has a crush, Adventurer, Criminal record. Occupation: Bounty Hunter

Voice: Prounounces S like Z

Attributes [hide]

Anselm Devore, Male Half-Elf Wizard 3
Medium (5'9") Half-Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)10 (+0) 14 (+2)11 (+0)
Skills Nature +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 300 gp. Deep blue spinel (900 gp).


Social Check DCs


Fallond Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems. With a patchy chestnut beard and wild chestnut hair. His fair skin shows little sign of his aristocratic breeding.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: The child of a Weaver, who enjoyed hunting, Fallond was taken on many hunting expeditions. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He became a Layabout soon after.

Motivation: He is greedy; and he'd like to take his coworkers down a peg

Flaws: Depressed. Bonds: Rich, Attractive, In love, Nature, Job. Occupation: Layabout

Voice: Jamaican accent

Attributes [hide]

Fallond Bigtoe, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)12 (+1) 8 (-1)11 (+0)
Skills Acrobatics +4, Intimidation +2
Senses Passive Perception 9
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 190 gp. 1 Disguise kit.


Social Check DCs

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