Thoradin Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: 4'2" and muscular, this southern man likes to wear darkened spectacles and heavy clothing, no matter the weather. He has black hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Thoradin was born on a far southern plains where he grew up under the tutelage of his father, an expert Beggar. He left for the south, certain he would find work there.
Motivation: He wants nothing more than to rejoin the army; and to clean up the streets
Ideals: Athletic, Philantrophist. Bonds: Guardian, Military, Immigrant. Occupation: Beggar
Voice: Sensual and smooth
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 18 (+4) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 1000 cp. Silver comb with moonstones (300 gp). 1 Masterwork Common Ranged Weapon.
Nazdûg Cotton, Male Half-Orc [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears a black shirt with thin blue vertical stripes and green pants. His skin is also unnaturally pale. His silver hair is greying along the sides and has receded to reveal a widow's peak. He wears an eyepatch.
Personality: He likes to make people angry or surprised. He is obsessed with a lost civilization.
History: Nazdûg was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Expand his business; and further expansion of business
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor, Job. Occupation: Server
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: Just what you see.
Merihim Fascination, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 5'0", this man dresses in green turtlenecks beneath a black coat with blue slacks. He has done his best to style his brown hair to look like a famous performer. He has a dull look in his black eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born at the edge of vast desert. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 6 years later his spouse died after the birth of his son. Heartbroken, Merihim never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and wants to have a good time and be beloved
Ideals: Optimist, Philantrophist. Bonds: Nature, In love, Enemies. Occupation: Armorer
Voice: Hollow voice
Attributes [hide]
Medium (5'0") Tiefling, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: Just what you see.
Donaar Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His long black crest is drawn into a two foot long braid. This red eyed easterner is not easily forgotten.
Personality: Calm and collected, he is a well trained Servant. He has a minor phobia of water and hates getting wet.
History: A powerful necromancer made him what he is. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He then took over the family business and is one of the better Servant for hire.
Motivation: He has decided he is irredeemable; and to be a slave trader again
Flaws: Fearful. Bonds: Job, Mentor, Attractive, Criminal record. Occupation: Servant
Voice: French accent
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 500 sp.
Kildrak Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: A middle-aged man, he likes to wear grey tank tops with green pants, and is pretty ugly. He has moderate length blonde hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: From birth he was tutored by a cruel and relentless mentor. After coming to the age of reason, Kildrak took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is not mentally stable, and does not behave rationally; and wants to have a good time and be beloved
Ideals: Optimist, Gifted. Flaws: Ugly, Insane. Bonds: Mentor. Occupation: Map Maker
Voice: Relaxed voice
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 10000 cp. 1 Masterwork Common Melee.
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