Bolhild Silverstone, Female Dwarf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a grey cloak and cross-gartered green stockings. Her chestnut hair is cut short with large spiked bangs in the front. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: She was born in the south, but her parents moved at a very young age to the north. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Bolhild's homeland. Bolhild decided to take the middle way and become a bodyguard. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She feels that her past leaves her morally obligated to help.
Ideals: Justice, Fighting. Flaws: Shy. Bonds: Criminal record, Immigrant. Occupation: Brewer
Voice: Australian accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 19 (+4) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 900 sp.
Soveliss Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft brown waves gently in the breeze, and carries sais. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His eyes are amber.
Personality: Stoic and calm, he prefers to meditate than take action. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Soveliss is combative with any and all who dare try his patience in the slightest.
History: Born to a pair of adventurers, Soveliss grew up listening to his mother's many stories. Soveliss abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has money and likes to spend it; and he wants to meet his childhood hero
Ideals: Fighting, Disciplined, Justice. Bonds: Rich, Adventurer. Occupation: Armorer
Voice: Nasally tone
Attributes [hide]
Medium (4'10") Elf, Neutral Good (CR 3)
Armor Class 14
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 9 (-1) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 300 gp.
Caeldrim Musumeci, Male Half-Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'11" has a big stupid grin on his face most of the time. He is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. He wears his auburn hair down. His green eyes have a joyful gleam in them most of the time.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born in the south his family was never financially stable. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He has a crush on the local Bather; and he's in love
Ideals: Justice. Flaws: Shy. Bonds: Poor, Military, Has a crush. Occupation: Armorer
Voice: Boston accent
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 200 gp.
Harvest Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man wears a tight fitting pastel shirt and pants and is in decent physical shape. His red fur is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are copper.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is harsh and unforgiving.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Being a Barber kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He's in love; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Criminal record, Has a crush. Occupation: Barber
Voice: Soothing and warm
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 210 gp. 1 Masterwork Common Melee.
Nimble Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy yellow fur. He dresses like a well dressed Soapmaker does. He has a hunchback. His yellow fur is kept up in a ponytail inside a Stetson hat. He wears crescent spectacles with a black brim.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born to a pair of adventurers, Nimble grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Nimble never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: To be a Cook again; and further expansion of business
Ideals: Disciplined. Flaws: Ugly. Bonds: Job, In love, Adventurer. Occupation: Soapmaker
Voice: Creaky witch voice
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 17 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Giant, Aquan, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 gp.
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Their contribution stands as a beacon of hope for all adventurers!