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Advanced [show]


Frug Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a tan shirt with thin red vertical stripes and black pants. His chestnut hair, when down, is lengthy. His half smiles and blue eyes are beguiling and draw you in.

Personality: This man loves poetry and to teach people poetry more than just about anything. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He got into the Adventurer business at a young age. His family was turned out during the war. He and his family wandered west to less war torn lands. He struck the Adventurer job and began his own company from there.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Artistic, Justice. Flaws: PTSD. Bonds: Attractive, Job. Occupation: Adventurer

Voice: Speaks like tongue is numb

Attributes [hide]

Frug Quillsharpener, Male Gnome Aristocrat 1
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)8 (-1) 15 (+2)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 140 gp.


Social Check DCs


Ahrim Heal, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears just a black suit, he is not a threatening figure. His dark red hair is braided into rings. His black eyes dart around the room hyper actively observing anyone and anything.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Ahrim and his spouse have recently divorced.

Motivation: Doesn't want to be a Carpenter and was forced into it by his family; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Flaws: Antagonistic. Bonds: Religious, Family. Occupation: Carpenter

Voice: Forgets to breathe while speaking

Attributes [hide]

Ahrim Heal, Male Tiefling Adept 3
Medium (6'3") Tiefling, Neutral Good (CR 3)
Armor Class 12
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 10 (+0)15 (+2) 9 (-1)14 (+2)
Skills History +4, Religion +4
Senses Passive Perception 9
Languages Common, Infernal, Gnome
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Cora Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: 3'0" and lanky with angular features, she is an attractive figure. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. With wild golden hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is overprotective of those who hire her services. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was taken as a slave by a traveling circus and forced to perform She hasn't been sleeping well lately.

Motivation: She's repulsed by the PC.

Flaws: Insomniac, Antagonistic. Bonds: Attractive, Guardian, Religious, Slave. Occupation: Painter

Voice: Spits and sputters

Attributes [hide]

Cora Goldfound, Female Halfling Sorcerer 1
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)18 (+4) 11 (+0)13 (+1)
Skills Deception +3, Nature +6
Senses Passive Perception 10
Languages Common, Halfling, Terran, Sylvan, Orc, Draconic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 150 gp. Coral (140 gp).


Social Check DCs


Bendoo Blakeley, Female Half-Orc [Permalink]

Personal [hide]

Description: She stands about 6'5" and wears an entirely white suit with brown socks and a vest with buckled shoes. Her left leg appears badly burned and disfigured. She wears a small hat to cover her moderate length silver hair. Her gray eyes lackadaisically let the world flow into them.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born in a small mountains village. Like her father and her brother before her, after school she went straight into learning to become a Armorer. She now owns her own business.

Motivation: To be a Detective again; and she'd like to take her coworkers down a peg

Ideals: Joker. Flaws: Shy. Bonds: Nature, Job. Occupation: Armorer

Voice: Thin and wheezing

Attributes [hide]

Bendoo Blakeley, Female Half-Orc Aristocrat 1
Medium (6'5") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)11 (+0) 15 (+2)11 (+0)
Skills Arcana +2, Intimidation +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 800 sp. Pink pearl (100 gp). 1 Darkwood Buckler.


Social Check DCs


Zedaar Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and wears bulky black painted plate armor. His red crest is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Gifted from a young age, Zedaar studied abroad. Cursed with a spirit at a very young age, Zedaar has worked very hard to control his curse. He has worked as a Sailor like his mother before him.

Motivation: Retire the richest man in the east; and he feels that his past leaves him morally obligated to help

Ideals: Gifted, Entrepeneur. Flaws: Disease. Bonds: Job, Criminal record. Occupation: Sailor

Voice: Whispers

Attributes [hide]

Zedaar Ebynichtomonis, Male Dragonborn Expert 3
Medium (6'3") Dragonborn, Lawful Evil (CR 3)
Armor Class 9
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)17 (+3) 11 (+0)16 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 10
Languages Common, Abyssal, Auran, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 30 pp.


Social Check DCs

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