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Advanced [show]


Malquis Lathalas, Female Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she has the majority of her body covered in plate. She has done her best to style her white hair to look like a famous performer. She has gleaming, smiling brown eyes.

Personality: She is calm most of the time but flees social interaction. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Malquis reached her early adolescence her Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Shy. Bonds: In love, Military. Occupation: Ploughman

Voice: Sleepy voice

Attributes [hide]

Malquis Lathalas, Female Elf Fighter 3
Medium (4'11") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)13 (+1) 14 (+2)13 (+1)
Skills Athletics +1, Stealth +3
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2000 cp.


Social Check DCs


Manfred Lester, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries with him a set of rapiers, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He has shaved his head bald. His fierce amber eyes like to dwell on things.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Manfred hails from a village terrorized by dire rats. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Manfred took refuge in the large cave and found the beat up rapier and armor he uses now. He was granted martial powers by his dying brother.

Motivation: He doesn't get along with people that don't share his tastes; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Fighting, Impeccable, Gifted. Bonds: Enemies, Nature. Occupation: Doctor

Voice: Switch between two voices

Attributes [hide]

Manfred Lester, Male Human Barbarian 1
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)13 (+1) 10 (+0)16 (+3)
Skills Deception +5, Investigation +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 gp. Eye agate (13 gp). 1 Banded mail.


Social Check DCs


Helgret Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She usually wears her brown robe and has her falchion always slung over her shoulder. She wears her hair in dreadlocks. Her eyes are likewise gray. Her teeth are white and perfect.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Bookbinder father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Regain custody of her daughter; and to prove her worth to the world

Flaws: Antagonistic, Impulsive, Disease. Bonds: Attractive, Family. Occupation: Miller

Voice: Scottish accent

Attributes [hide]

Helgret Glanhig, Female Dwarf Commoner 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 19 (+4)14 (+2) 13 (+1)14 (+2)
Skills Athletics +5, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Druidic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Boddynock Garrick, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'3". He has the majority of his body covered in plate. He has a long chestnut beard with little hanging trinkets. He has violet eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Boddynock hails from a village terrorized by brigands. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Boddynock grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Boddynock. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Bonds: Attractive, Slave, Enemies, Criminal record. Occupation: Jeweler

Voice: Eastern European accent

Attributes [hide]

Boddynock Garrick, Male Gnome Wizard 3
Small (3'3") Gnome, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 19 (+4)15 (+2) 12 (+1)12 (+1)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: Smoky quartz (70 gp). Azurite (16 gp). Coral (110 gp).


Social Check DCs


Nadarr Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged man is dressed in earthy colors with a black and grey handkerchief worn on his left side and is in decent physical shape. His silver crest is matted, messy, and big. He has several tiny ruby earrings on each ear.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He also has developed a complete distrust of the Fortune-teller profession.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Nadarr was born on a far southern mountains where he grew up under the tutelage of his father, an expert Sailor. He has built up a small fortune and can afford his own way.

Motivation: Further expansion of business; and he is content

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Rich, Job, Immigrant. Occupation: Sailor

Voice: Italian accent

Attributes [hide]

Nadarr Pfaphnyrennish, Male Dragonborn Expert 2
Medium (6'8") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 15 (+2)16 (+3) 12 (+1)10 (+0)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Infernal, Gnoll, Sylvan
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4

Possessions: 150 gp.


Social Check DCs

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