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Advanced [show]


Fonkin Daergel, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a tan coat over a green low-cut shirt, and a Stetson hat upon his head. His black hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He misses his home and complains about the freezing weather, even in summer.

History: Born in the south to a Scribe, Fonkin learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Scribe work with an outfit from a few towns over. Scribe work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Entrepeneur. Flaws: Addict, Cynical. Bonds: Immigrant, Job. Occupation: Scribe

Voice: Sleepy voice

Attributes [hide]

Fonkin Daergel, Male Gnome Aristocrat 2
Small (3'8") Gnome, Lawful Evil (CR 2)
Armor Class 14
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)14 (+2) 17 (+3)13 (+1)
Skills Religion +4, Stealth +5
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Auran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 200 gp. Azurite (5 gp). Banded agate (5 gp).


Social Check DCs


Spring In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man is well dressed, but even with his fine clothing he looks run-down. His clothes are grease stained in places. He has dyed his greying orange fur a little too much giving a sharp orange color. His fierce blue eyes like to dwell on things.

Personality: He speaks before he thinks and is too direct. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A powerful slaver made him what he is. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Regain custody of his daughter; and his relatives are trying to arrange a marriage

Flaws: Impulsive. Bonds: Poor, Immigrant, Mentor, Family. Occupation: Butcher

Voice: Low rumbling, strings words together

Attributes [hide]

Spring In the Wind, Male Tabaxi Paladin 1
Medium (5'9") Tabaxi, Chaotic Good (CR 1)
Armor Class 14
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 17 (+3)14 (+2) 11 (+0)18 (+4)
Skills Arcana +4, Survival +2
Senses Passive Perception 10
Languages Common, Druidic, Gnome
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 600 sp. Eye agate (8 gp).


Social Check DCs


Hadarai Wilborn, Male Half-Elf [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He carries with him a set of axes on his belt, each one with a sapphire on the hilt. His brown hair is drawn into a tight pony tail with a card scrunchie. His eyes are blue and he is always smoking a pipe.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Gifted from a young age, Hadarai studied abroad. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hadarai fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has a crush on the local Baker.

Ideals: Fighting, Gifted. Flaws: Terse. Bonds: Attractive, Has a crush. Occupation: Architect

Voice: Ums and uhs a lot

Attributes [hide]

Hadarai Wilborn, Male Half-Elf Aristocrat 3
Medium (4'10") Half-Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)14 (+2) 14 (+2)13 (+1)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Elven, Giant, Goblin
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1300 sp.


Social Check DCs


Fargas Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a simple burlap shirt and baggy pants. He conceals his crossbow with his veritable burlap sack of a shirt. He wears his hair in dreadlocks. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not trust anyone and sleeps with one eye open.

History: He was born in a small plains village. Over the years he perfected his riding and shooting skills. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To get a good night's sleep.

Ideals: Athletic. Flaws: Ugly, Antagonistic, Insomniac. Bonds: Nature. Occupation: Spy

Voice: Spits and sputters

Attributes [hide]

Fargas Nimblefingers, Male Halfling Cleric 1
Small (3'3") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 8 (-1)13 (+1) 10 (+0)13 (+1)
Skills Nature +3
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 800 sp. Sard (60 gp).


Social Check DCs


Lerissa Knack, Female Tiefling [Permalink]

Personal [hide]

Description: This woman stands a little under 6'3" and is a bit bulky. She is very muscular particularly in the legs. She wears long strands of aquamarine and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair is short and red. She wears a mask on her face.

Personality: She exudes charisma. She is a tour de force of persuasion. A true patriot, Lerissa would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: The child of a Tanner, who enjoyed hunting, Lerissa was taken on many hunting expeditions. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She has built up a small fortune and can afford her own way.

Motivation: To pay off her debts.

Bonds: Rich, Attractive, Military, Nature, Debt. Occupation: Priest

Voice: Laughs frequently while speaking

Attributes [hide]

Lerissa Knack, Female Tiefling Fighter 3
Medium (6'3") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)13 (+1) 12 (+1)13 (+1)
Skills Stealth +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 pp.


Social Check DCs

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