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Advanced [show]


Bathin Horror, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is purple and curly. His red eyes are slightly larger than normal.

Personality: He acts crazy and hedonistic. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born in the north his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. Some 6 years later his spouse died after the birth of his son. Heartbroken, Bathin never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Wishes to resurrect an old love; and retire the richest man in the north

Ideals: Optimist. Flaws: Ugly, Hedonist. Bonds: Poor, In love. Occupation: Cook

Voice: Puts emphasis on the wrong words

Attributes [hide]

Bathin Horror, Male Tiefling Rogue 2
Medium (5'7") Tiefling, Chaotic Good (CR 2)
Armor Class 9
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)14 (+2) 17 (+3)18 (+4)
Skills Athletics +3, Medicine +5
Senses Passive Perception 13
Languages Common, Druidic, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +5

Possessions: 700 sp.


Social Check DCs


Kerkad Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is portly but not overly obese. He wears his green crest up. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born the only child of a wealthy merchant. Kerkad liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and retire the richest man in the east

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Courier

Voice: Ums and uhs a lot

Attributes [hide]

Kerkad Kimbatuul, Male Dragonborn Warrior 3
Medium (6'6") Dragonborn, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)17 (+3) 17 (+3)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Dwarven, Giant, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 18000 cp.


Social Check DCs


Gennal Ostoroth, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a yellow coat. He carries with him a set of monstrous two handed axes, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He sports a long brown beard, and similarly colored long hair. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to loving parents in a slum to the north. From there he went from mercenary job to mercenary job. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He'd like to take his coworkers down a peg; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Secretive. Bonds: Job, Adventurer, Poor. Occupation: Junk Dealer

Voice: American accent

Attributes [hide]

Gennal Ostoroth, Male Half-Elf Barbarian 2
Medium (4'11") Half-Elf, Lawful Good (CR 2)
Armor Class 13
Hit Points 26 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)15 (+2) 14 (+2)15 (+2)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 12
Languages Common, Elven, Celestial, Auran
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 310 gp.


Social Check DCs


Ernest Paxton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and is wearing a long, grey cloak. His left hand appears badly burned and disfigured. His blonde hair is still thick. He has a dull look in his blue eyes.

Personality: His tongue was cut out and he uses sign language. He is a font of random trivia from the lore and stories he has discovered

History: He was born blind and as such lacked many opportunities for work. After coming to the age of reason, Ernest took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Logical, Gifted, Justice. Flaws: Disease. Bonds: Criminal record. Occupation: Priest

Voice: Aggressive tone

Attributes [hide]

Ernest Paxton, Male Human Expert 1
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)9 (-1) 12 (+1)15 (+2)
Skills Animal Handling +3, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: Sard (20 gp).


Social Check DCs


Alberich Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears dark leathers with embroidery. His hair is silver and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born on a small isolated farm. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alberich fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Antagonistic, Insane. Bonds: Attractive, Nature. Occupation: Weaver

Voice: Raspy

Attributes [hide]

Alberich Burrowfound, Male Dwarf Barbarian 2
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)14 (+2) 16 (+3)12 (+1)
Skills Performance +3, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 40 pp. 1 Masterwork Common Melee.


Social Check DCs

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