Gennal Withrethin, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He typically wears a sleeveless long coat of deep blue leather and dull black iron scale mail. He wears a colorful flower in his white hair. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: Gennal is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: Gennal was born with his father's beautiful face. His first spouse was a Healer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now mingles about in high society.
Motivation: An old rival family wants him found.
Ideals: Extrovert, Artistic. Bonds: Attractive, Family, Rich. Occupation: Scribe
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 gp.
Thamuz Brilliance, Male Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky man is wearing a perfectly clean shirt and pair of pants. He wears his brown hair down. His eyes are likewise white.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: The child of a Barber, who enjoyed hunting, Thamuz was taken on many hunting expeditions. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.
Motivation: He wants to get laid; and wants a kiss
Ideals: Philantrophist, Entrepeneur. Bonds: Attractive, Nature, Adventurer, Has a crush. Occupation: Animal Trainer
Voice: Indian accent
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Giant, Aquan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1 Masterwork Uncommon Weapon.
Mozikth Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: This man stands a little under 6'7" and is a bit bulky. He is very muscular particularly in the legs. He wears a green broad hat and green clothes. He sports a flattop crest cut. He has gold eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Mozikth was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Mozikth's mother didn't care for him much, and the feeling was mutual. Some 5 years later his spouse died after the birth of his son. Heartbroken, Mozikth never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: He is terrified, and will act out of fear; and wishes to resurrect an old love
Ideals: Philantrophist. Flaws: Antagonistic, Disease, Fearful. Bonds: Rich, In love. Occupation: Assassin
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Draconic, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 130 gp. Citrine (70 gp).
Nithther Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult man, he typically wears a sleeveless long coat of deep black leather and dull red iron scale mail. He wears a colorful flower in his green crest. He has red eyes.
Personality: He is fixated on the number 43. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born in the west. Nithther was born on a far western forest where he grew up under the tutelage of his father, an expert Architect. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Gifted, Persistence. Flaws: Insane. Bonds: Attractive, Immigrant. Occupation: Architect
Voice: Scottish accent
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 15 (+2) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Draconic, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 gp.
Morgran Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: This light-skinned male wears bulky grey painted plate armor. He is tall, broad shouldered and powerfully built. His golden hair, when down, is lengthy. His eyes are hazel.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Morgran was raised in a hard working conservative environment. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He used his abilities to travel the world and help people.
Motivation: A need for knowledge about a nearby landmark; and he is not mentally stable, and does not behave rationally
Ideals: Philantrophist. Flaws: Antagonistic, Insane. Bonds: Job, Adventurer. Occupation: Barrister
Voice: Sensual and smooth
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 13 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: Just what you see.
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