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NPC Generator

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Advanced [show]


Drusilia Yaeldrin, Female Elf [Permalink]

Personal [hide]

Description: This slender woman stands about 4'8". She wears dull tan sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed greatsword, just in case. She has a long white ponytail with little hanging trinkets. Her fair skin shows little sign of her aristocratic breeding.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born in the south her family was never financially stable. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Drusilia took refuge in the old dungeon and found the beat up greatsword and armor she uses now. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She has passion for adventuring and risk.

Flaws: Emotional. Bonds: Attractive, Adventurer, Poor, Nature. Occupation: Bricklayer

Voice: Speaks with lips pursed

Attributes [hide]

Drusilia Yaeldrin, Female Elf Monk 3
Medium (4'8") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)12 (+1) 13 (+1)15 (+2)
Skills Investigation +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2500 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Ronwe Serenity, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a black shirt with thin violet vertical stripes and tan pants, and carries morningstars. She has dyed her greying black hair a little too much giving a sharp black color. She is very pretty but has cold, dead eyes.

Personality: She is calm most of the time but flees social interaction. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist. Flaws: Shy. Bonds: Attractive, Military. Occupation: Jeweler

Voice: Rolls R's

Attributes [hide]

Ronwe Serenity, Female Tiefling Bard 3
Medium (6'0") Tiefling, Neutral Evil (CR 3)
Armor Class 9
Hit Points 27 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 18 (+4)12 (+1) 12 (+1)10 (+0)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 200 gp.


Social Check DCs


Dreali Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is generally well dressed albeit a few years behind the times. He wears his hair in dreadlocks. His eyes are amber.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Dreali is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: His father raised him in a mountain cabin. His parents enrolled him in a Aristocrat school at a young age so that he could practice his martial talents. He has since lost track of the people in his past.

Motivation: To reunite with his absent mother; and his relatives are trying to arrange a marriage

Ideals: Gifted. Bonds: Attractive, Immigrant, Family, Nature. Occupation: Locksmith

Voice: Mousy voice

Attributes [hide]

Dreali Floshem, Male Half-Elf Aristocrat 2
Medium (5'6") Half-Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)17 (+3) 15 (+2)15 (+2)
Skills Perception +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven, Aquan, Infernal, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Mary Acton, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a worn and beaten armor. With wild white hair. Her face is scarred and worn.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She served in the navy to pay for her family's outstanding loans. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Knight work with an outfit from a few towns over. Knight work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has worked as a Knight like her mother before her.

Motivation: She wants nothing more than to rejoin the army; and to be a carpenter again

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Military, Job. Occupation: Knight

Voice: German accent

Attributes [hide]

Mary Acton, Female Human Barbarian 1
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)12 (+1) 16 (+3)13 (+1)
Skills Acrobatics +2, Medicine +5
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +5

Possessions: Just what you see.


Social Check DCs


Andraste Accord, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears light armors faded through time and improper care. Her hair is brown and very short. She has gleaming, smiling violet eyes.

Personality: She exudes charisma. She is a tour de force of persuasion. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To unite with her sister.

Flaws: Antagonistic. Bonds: Attractive, Immigrant, Family. Occupation: Ploughman

Voice: growls and snarls, animalistic

Attributes [hide]

Andraste Accord, Female Half-Elf Expert 1
Medium (4'9") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)16 (+3) 15 (+2)11 (+0)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Halfling, Abyssal, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4

Possessions: An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). 1 Masterwork Common Melee.


Social Check DCs

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