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Advanced [show]


Zaffrab Munggen, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he does not wear sleeves and tends to eschew shirts when he can avoid it. His blonde hair is still thick. He wears large thick round spectacles.

Personality: He has a massive crush on the younger sibling of the Spy who has hired him part-time. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Zaffrab lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Herbalist, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and to end his boredom

Flaws: Mundane. Bonds: Has a crush, Rich, Family. Occupation: Spy

Voice: Sounds elderly

Attributes [hide]

Zaffrab Munggen, Male Gnome Barbarian 3
Small (3'7") Gnome, Lawful Evil (CR 3)
Armor Class 14
Hit Points 40 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)10 (+0) 15 (+2)10 (+0)
Skills Athletics +3, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4

Possessions: 100 gp. 1 Chain shirt.


Social Check DCs


Ethereal Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'0" when asserting herself. Her fur is black and very short. Her fair skin shows little sign of her aristocratic breeding.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was raised in a plains tribe. There was a wharf not far from home where she often wandered off to fish. She tends to her Glassblower job now, and dutifully fulfills any obligations she has.

Motivation: Sabotage a competitor.

Ideals: Entrepeneur, Athletic. Bonds: Attractive, Job, Nature. Occupation: Glassblower

Voice: Italian accent

Attributes [hide]

Ethereal Of Ivory, Female Tabaxi Warrior 1
Medium (6'0") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)16 (+3) 16 (+3)12 (+1)
Skills Deception +3
Senses Passive Perception 13
Languages Common, Goblin, Halfling, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 pp. 1 Banded mail.


Social Check DCs


Trey Darlington, Male Human [Permalink]

Personal [hide]

Description: 5'6" and muscular, this southern man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has white hair. His ears are large.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a great chef.

History: Trey lived on a farm with his mother, near the main road leading to a nearby town. Brilliant and gifted he never wanted to apply himself. He has been saving his money to try and buy his brother's freedom.

Motivation: Doesn't want to be a Fortune-teller and was forced into it by his family; and wants to raise his children well

Ideals: Athletic, Impeccable, Gifted. Flaws: Ugly. Bonds: Family. Occupation: Fortune-teller

Voice: Smooth and feminine

Attributes [hide]

Trey Darlington, Male Human Aristocrat 1
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)11 (+0) 10 (+0)14 (+2)
Skills Intimidation +4, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 2000 cp.


Social Check DCs


Creega Bentham, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has a penchant for wearing a ring with an oversized opal on her right hand. Her black hair is heavily combed to the right. She wears an eyepatch.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She pushes her goals aggressively. She is also a coward if confronted.

History: Creega was raised in a hard working conservative environment. She worked as a nervous Crown-heir and found it very stressful. She now mingles about in high society.

Motivation: She is greedy.

Flaws: Ugly, Greedy, Fearful. Bonds: Rich, Job. Occupation: Crown-heir

Voice: Pronounces difficult words wrong

Attributes [hide]

Creega Bentham, Female Half-Orc Warrior 2
Medium (4'11") Half-Orc, Chaotic Good (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)11 (+0) 11 (+0)9 (-1)
Skills Athletics +4, Stealth +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +5

Possessions: 8000 cp. Red-brown spinel (130 gp). Red garnet (130 gp). Blue sapphire (400 gp).


Social Check DCs


Andram Bright, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'1". He wears many layers of old clothing at all times, and his gloved hand is found clutching a halberd. He sports a flattop hair cut. His eyes, though not visible through his cowl, are black.

Personality: Overbrimming with self-confidence, Andram isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born the only child of a wealthy merchant. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He now spends his time doing works of charity.

Motivation: Doesn't want to be a Carpenter and was forced into it by his family.

Ideals: Impeccable, Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Poor, Family. Occupation: Carpenter

Voice: High pitched, excited

Attributes [hide]

Andram Bright, Male Tiefling Aristocrat 2
Medium (5'1") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)18 (+4) 11 (+0)11 (+0)
Skills Persuasion +2, Survival +2
Senses Passive Perception 10
Languages Common, Terran, Goblin, Celestial, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 240 gp. 2 Tanglefoot bags.


Social Check DCs

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