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Advanced [show]


Norkruuth Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a weathered and beat up set of banded mail beneath an oversized black coat. His crest is gold and very short. His eyes are a pleasant red.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: The child of southern immigrants he idolized his father. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His spouse's relatives view him with great suspicion; and to unite with his sister

Ideals: Athletic, Persistence. Bonds: Family, Immigrant. Occupation: Mason

Voice: Mumbles to self between sentences

Attributes [hide]

Norkruuth Skaarzborroosh, Male Dragonborn Monk 2
Medium (6'1") Dragonborn, Chaotic Good (CR 2)
Armor Class 10
Hit Points 21 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)11 (+0) 14 (+2)14 (+2)
Skills Investigation +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1900 sp.


Social Check DCs


Vrondiss Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His green crest is braided into rings. His eyes are gold.

Personality: Vrondiss hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and wants to work out more often

Ideals: Fighting, Athletic, Artistic. Bonds: Adventurer. Occupation: Spice Merchant

Voice: Booming voice

Attributes [hide]

Vrondiss Vangdondalor, Male Dragonborn Commoner 1
Medium (6'1") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)10 (+0) 10 (+0)12 (+1) 9 (-1)13 (+1)
Skills Nature +3, Perception +1
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +7 / 1d4+5, Ranged +2 / 1d4+0, Grapple +5

Possessions: 700 sp. Red garnet (160 gp).


Social Check DCs


Bidreked Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a black vest and prefers tan and red shirts. His boots appear to have been at one point steel toed but are quite worn down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His crest is green and curly. He has a dull look in his red eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shoemaker arts, while his mother instructed him in etiquette, music and courtly manner. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has built up a small fortune and can afford his own way.

Motivation: Retire the richest man in the west; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Forgetful. Bonds: Rich. Occupation: Shoemaker

Voice: Low and grunting

Attributes [hide]

Bidreked Mystan, Male Dragonborn Ranger 1
Medium (6'3") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)10 (+0) 13 (+1)14 (+2)
Skills History +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 700 sp.


Social Check DCs


Eleanor Chance, Female Half-Elf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She typically wears a sleeveless long coat of deep yellow leather and dull blue iron scale mail. She is an epitome of beauty. She has a long silver ponytail with little hanging trinkets. Her brown eyes are slightly larger than normal.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. The war was a terrible time for her, and Eleanor does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Eleanor was born with her father's beautiful face. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She moves from town to town, unable to find a place to settle.

Motivation: She feels kind of lost in life; and to clean up the streets

Flaws: Depressed. Bonds: Attractive, Guardian, Military, Immigrant. Occupation: Map Maker

Voice: Cold and demanding tone

Attributes [hide]

Eleanor Chance, Female Half-Elf Expert 4
Medium (4'7") Half-Elf, True Neutral (CR 4)
Armor Class 13
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)10 (+0) 10 (+0)13 (+1)
Skills Arcana +2, Athletics +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 35000 sp. 1 Minor magic item.


Social Check DCs


Pelt Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 4'8" and is a bit bulky. She is very muscular particularly in the legs. She wears a brown armored body suit, with a simple red line shooting up and back down. Her gray fur is greasy and uncared for. Her copper eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She's since become an addict/alcoholic.

Motivation: Wants to have a good time and be beloved; and a deep hatred of orcs

Ideals: Fighting, Optimist. Flaws: Ugly, Addict. Occupation: Slave Trader

Voice: Speaks with lips pursed

Attributes [hide]

Pelt Mist, Female Tabaxi Monk 1
Medium (4'8") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)15 (+2) 11 (+0)13 (+1)
Skills Persuasion +3, Religion +4
Senses Passive Perception 10
Languages Common, Undercommon, Goblin
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 30 gp.


Social Check DCs

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