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NPC Generator

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Advanced [show]


Balifra Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her golden hair is cut jaggedly and amateurishly. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She misses her home and complains about the freezing weather, even in summer.

History: She comes from a rich southern family. From her teen years she was always beautiful and desirable, so people have always doted on her. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure.

Ideals: Athletic. Flaws: Sensitive. Bonds: Immigrant, Rich, Attractive. Occupation: Bricklayer

Voice: Gruff and masculine

Attributes [hide]

Balifra Deepdelver, Female Dwarf Fighter 2
Medium (3'10") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)11 (+0) 13 (+1)10 (+0)
Skills Athletics +1, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1200 sp.


Social Check DCs


Merla Underbough, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a red cloak and cross-gartered black stockings. Sporting a golden mohawk this woman's hair draws a lot of attention. Her skin is flawless and her brown eyes scan people very quickly.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She has a minor phobia of water and hates getting wet.

History: Born in the north to a Architect, Merla learned a great deal about her father's area of expertise. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Her addictions have taken their toll on her wallet, and she has found herself with a great deal of debt owed.

Motivation: She is unsatisfied with her job; and to be a shipwright again

Flaws: Fearful, Addict. Bonds: Attractive, Job, Debt. Occupation: Architect

Voice: Excited and jittery

Attributes [hide]

Merla Underbough, Female Halfling Sorcerer 1
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)12 (+1) 13 (+1)13 (+1)
Skills Perception +3, Stealth +2
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 140 gp. Iolite (60 gp).


Social Check DCs


Murgen Winthrop, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a white cloak and cross-gartered black stockings. She has a very tight haircut. Her eyes are a pleasant green.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Born to a Stylist, her father struggled to pay the bills. She has had some formal painting training, and achieved minor success. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: She's repulsed by the PC; and revenge

Ideals: Artistic. Flaws: Insomniac, Antagonistic. Bonds: Enemies, Poor. Occupation: Map Maker

Voice: Italian accent

Attributes [hide]

Murgen Winthrop, Female Half-Orc Expert 2
Medium (6'0") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)6 (-2) 14 (+2)13 (+1)
Skills Acrobatics +4, Nature +0
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +1

Possessions: Just what you see.


Social Check DCs


Moon Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tabaxi, and stands approximately 5'3". She wears a brown broad hat and brown clothes, and her gloved hand is found clutching a greatsword. She has styled her orange fur well, parting it to the left. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Eccentric and domineering, Moon will drive conversation. She is a bit of a xeno-phobe, disliking non-Tabaxis.

History: Moon was born the youngest of three triplets. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She has decided she is irredeemable; and wants to open a new tavern

Ideals: Extrovert. Flaws: Racist. Bonds: Family, Criminal record, Job. Occupation: Tanner

Voice: Sounds elderly

Attributes [hide]

Moon Of Ale, Female Tabaxi Monk 2
Medium (5'3") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)13 (+1) 17 (+3)13 (+1)
Skills Athletics +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 260 gp. Zircon (60 gp). Coral (130 gp). Amber (130 gp). 1 Everburning torch.


Social Check DCs


Qemuel Doom, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a green costume with the symbols of the four houses of cards on his torso. He has wavy brown hair. He has several tiny opal earrings on each ear.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is obsessed with his god.

History: The child of a Priest, who enjoyed hunting, Qemuel was taken on many hunting expeditions. Through the years after Qemuel was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Qemuel's mother didn't care for him much, and the feeling was mutual. Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Antagonistic. Bonds: Rich, Criminal record, Religious, Nature. Occupation: Beggar

Voice: Sighs a lot, exhausted

Attributes [hide]

Qemuel Doom, Male Tiefling Sorcerer 1
Medium (5'3") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)10 (+0) 13 (+1)13 (+1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Just what you see.


Social Check DCs

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