Nija Violence, Female Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a green vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her green boots flare out at the collars. She wears a colorful flower in her black hair. Her eyes, though not visible through her cowl, are gold.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born in the west. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has worked as a Locksmith like her father before her.
Motivation: She is unsatisfied with her job.
Flaws: Fearful, Antagonistic. Bonds: Attractive, Job, Immigrant. Occupation: Locksmith
Voice: Irish accent
Attributes [hide]
Medium (6'2") Tiefling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 10000 cp. Black velvet mask with numerous citrines (120 gp).
Raymond Wesley, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'1" and dresses well, typically a more casual-formal manner. His left hand appears badly burned and disfigured. His silver hair is smooth and relatively long. His eyes are a pleasant brown.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He invites people to come help in his community garden.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered goblins who tried to eat his hand. He now spends his time doing works of charity.
Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Ideals: Philantrophist, Gifted. Bonds: Attractive, Enemies. Occupation: Shepherd
Voice: Slurs words
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5
Possessions: 300 sp.
Raer Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: A 4'7" southern man, he wears a tan coat over a brown low-cut shirt, and a top hat upon his head. His hair is short and white. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He dislikes all the random violence that takes place in the south. A true patriot, Raer would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Raer lived on a farm with his mother, near the main road leading to a nearby town. When Raer reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To reunite with his old friends; and he wants to meet his childhood hero
Ideals: Pacifist. Flaws: Disease. Bonds: Military, Family, Adventurer. Occupation: Spy
Voice: Eastern European accent
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 gp. Obsidian (10 gp).
Ruloth Linxakasendalor, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her red crest, when down, is lengthy. She is baby faced.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Animals are drawn to her, and she is able to talk to them.
History: Born to a pair of adventurers, Ruloth grew up listening to her father's many stories. After coming to the age of reason, Ruloth took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Nothing but the best is good enough for her; and meet up once more with her childhood friend
Ideals: Athletic, Gifted, Impeccable. Flaws: Shy, Secretive. Bonds: Adventurer. Occupation: Crown-heir
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 16 (+3) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Terran, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 2700 sp. Peridot (40 gp).
Susannah Ridley, Female Human [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'11" has a big stupid grin on her face most of the time. She wears a brown shirt with thin blue vertical stripes and red pants. Her chestnut hair is cut short. Her eyes are brown and catlike.
Personality: Cocky and sure of herself, she believes she is the best Healer born in the past three hundred years. She is obsessed with finding treasure.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Through the years after Susannah was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Susannah's mother didn't care for her much, and the feeling was mutual. She then took over the family business and is one of the better Healer for hire.
Motivation: She is currently in port desperately looking for someone to get her out; and meet up once more with her childhood friend
Flaws: Antagonistic. Bonds: Job, Adventurer, Military, Slave. Occupation: Healer
Voice: Can't modulate volume
Attributes [hide]
Medium (4'11") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 90 gp.
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