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NPC Generator

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Advanced [show]


Ortegar Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his blonde hair down. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is able to make almost anything out of random pieces of junk.

History: Born to a Miller, his mother struggled to pay the bills. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Persistence, Gifted. Bonds: Adventurer, Poor. Occupation: Sellsword

Voice: Hissing voice

Attributes [hide]

Ortegar Greenbottle, Male Halfling Rogue 1
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)14 (+2) 18 (+4)9 (-1)
Skills Deception +1, Religion +4
Senses Passive Perception 14
Languages Common, Halfling, Celestial, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Vorka Brady, Female Half-Orc [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright black and tan, and wears rings and necklaces with large, colorful gems. She carries with her a set of quarterstaffs on her belt, each one with a aquamarine on the hilt. Her hair is cut close to her head. She is very pretty but has cold, dead eyes.

Personality: She loves telling others what to do and how they should feel about things. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like her father and her sister before her, after school she went straight into learning to become a Servant. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Balancing her hectic life and new Servant responsibilities is difficult; and she is wracked by social anxiety

Ideals: Fighting, Opinionated. Flaws: Fearful. Bonds: Rich, Attractive, Job. Occupation: Servant

Voice: Smoker's lung

Attributes [hide]

Vorka Brady, Female Half-Orc Sorcerer 2
Medium (6'2") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)9 (-1) 12 (+1)12 (+1)
Skills Nature +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp. Silver pearl (100 gp). 1 Masterwork Common Melee.


Social Check DCs


Gesrethe Yarjerit, Female Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears tattered old clothes. She keeps her copper crest in a pixie cut. She wears large thick round spectacles.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was raised by priests from a young age. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gesrethe fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She feels threatened by others.

Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Religious, Mentor. Occupation: Blacksmith

Voice: Shortens vowels

Attributes [hide]

Gesrethe Yarjerit, Female Dragonborn Aristocrat 2
Medium (6'7") Dragonborn, Neutral Evil (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)16 (+3) 17 (+3)10 (+0) 15 (+2)16 (+3)
Skills Deception +5, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 1d6+5, Ranged +5 / 1d6+3, Grapple +5

Possessions: 110 gp. 1 Climber’s kit.


Social Check DCs


Astar Mute, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His purple hair is still thick. This white eyed westerner is not easily forgotten.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Astar was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: Regain custody of his son.

Ideals: Joker. Flaws: Fearful. Bonds: Poor, Adventurer, Family. Occupation: Mayor

Voice: Uses sign language

Attributes [hide]

Astar Mute, Male Tiefling Aristocrat 1
Medium (5'0") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)13 (+1) 11 (+0)15 (+2)
Skills Arcana +3, History +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 300 sp. Tourmaline (120 gp).


Social Check DCs


Thradal Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His skin is fair and his fingers are delicate and long. He keeps his brown hair in a pixie cut. His eyes are blue and catlike.

Personality: He is fixated on the number 53. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born a particularly ugly child, much to the horror of his parents. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's looking for his big break.

Ideals: Logical. Flaws: Insane, Ugly. Bonds: Adventurer, Criminal record. Occupation: Bookbinder

Voice: Puts emphasis on the wrong words

Attributes [hide]

Thradal Battlehammer, Male Dwarf Fighter 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)11 (+0) 13 (+1)14 (+2)
Skills Intimidation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 200 sp. 1 Holy water.


Social Check DCs

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