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NPC Generator

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Advanced [show]


Valida Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: This slender woman stands about 3'9". She wears a robe, a symbol of death around her neck, and a club on her belt. Her golden hair is well kept. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Because her mother participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. She was preparing to flee to the south, but the outbreak of war prevented her and her father from journeying south to reunite her family. She now mingles about in high society.

Motivation: A deep hatred of giants; and money/treasure

Ideals: Fighting, Persistence. Bonds: Enemies, Rich, Immigrant. Occupation: Guard

Voice: Uses sign language

Attributes [hide]

Valida Orcfoe, Female Dwarf Barbarian 2
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 22 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)17 (+3) 11 (+0)9 (-1)
Skills Arcana +5, Religion +5
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Auran, Giant
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Mûg Rodney, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His blonde hair is heavily combed to the right. He tend to wears goggles to shield his eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When money was particularly tight he was walking through alleys when he overheard a Roofer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Criminal record, Poor. Occupation: Roofer

Voice: Prounounces S like Z

Attributes [hide]

Mûg Rodney, Male Half-Orc Rogue 2
Medium (5'1") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)11 (+0) 10 (+0)9 (-1)
Skills Acrobatics +4, History +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 240 gp.


Social Check DCs


Norkruuth Caavylteradyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears tight fitting clothing which further accentuates his frame. His crest is cut close to his head. He has a dull look in his red eyes.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in the north, but his parents moved at a very young age to the west. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He left for the north, certain he would find work there.

Motivation: Many goblins want him driven away.

Ideals: Athletic, Gifted. Flaws: Impulsive. Bonds: Attractive, Enemies, Immigrant. Occupation: Mayor

Voice: Forgets to breathe while speaking

Attributes [hide]

Norkruuth Caavylteradyn, Male Dragonborn Cleric 2
Medium (6'6") Dragonborn, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 17 (+3)15 (+2) 15 (+2)10 (+0)
Skills Animal Handling +4, History +4
Senses Passive Perception 12
Languages Common, Celestial, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 10000 cp. White pearl (60 gp). Rhodochrosite (4 gp). Banded agate (4 gp).


Social Check DCs


Vezera Wystongjiir, Female Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears bulky green painted plate armor. She keeps her brass crest in a flapper bob. She is very pretty but has cold, dead eyes.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. The war was a terrible time for her, and Vezera does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born in the west, but her parents moved at a very young age to the east. She took every job she could get her hands on, but the opportunities for Dragonborns in the west were limited. She left for the west, certain she would find work there.

Motivation: She has a crush on the local Weaver; and she wants nothing more than to rejoin the army

Flaws: Shy, Depressed. Bonds: Attractive, Military, Immigrant. Occupation: Slave Trader

Voice: Farmer accent

Attributes [hide]

Vezera Wystongjiir, Female Dragonborn Aristocrat 2
Medium (6'1") Dragonborn, Chaotic Good (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)13 (+1) 16 (+3)12 (+1)
Skills Animal Handling +5, Intimidation +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 220 gp. Smoky quartz (60 gp). Amethyst (130 gp). Black pearl (600 gp). 1 Masterwork Musical instrument.


Social Check DCs


Leaf Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel collared shirt and white pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He is physically well-built. He has dyed his greying brown fur a little too much giving a sharp brown color. His eyes, though not visible through his cowl, are copper.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: From birth he was tutored by a cruel and relentless mentor. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Sailor they were divorced and he won custody of their daughter. He worked as a Cartwright, and he later adopted a second daughter.

Motivation: To reunite with his absent mother; and his spouse's relatives view him with great suspicion

Ideals: Passionate, Fighting. Bonds: Nature, Mentor, Family. Occupation: Cartwright

Voice: Nasally tone

Attributes [hide]

Leaf Prim Posies, Male Tabaxi Wizard 3
Medium (5'1") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)13 (+1) 12 (+1)17 (+3)
Skills Insight +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 300 gp. Tourmaline (50 gp). Peridot (20 gp).


Social Check DCs

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