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NPC Generator

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Advanced [show]


Reirak Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His golden hair is singed and shortened. He has several tiny sapphire earrings on each ear.

Personality: Reirak is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with a lost civilization.

History: He comes from a rich eastern family. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and he is greedy

Ideals: Athletic, Extrovert. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Navigator

Voice: French accent

Attributes [hide]

Reirak Thrahak, Male Dwarf Ranger 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)10 (+0) 9 (-1)9 (-1)
Skills Intimidation +1, Investigation +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Robert Yorke, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. He has a blonde handlebar mustache and slicked back blonde hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born into a rich family. As a young adult he joined a group advocating for an improvement in Human conditions. He is searching for what he claims is his rightful reward.

Motivation: Wants to open a new tavern; and to get a good night's sleep

Flaws: Insomniac, Greedy, Racist. Bonds: Adventurer, Rich, Job. Occupation: Courier

Voice: Speaks in third person

Attributes [hide]

Robert Yorke, Male Human Rogue 1
Medium (5'4") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)10 (+0) 14 (+2)11 (+0)
Skills History +2, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 gp.


Social Check DCs


Pirithin Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a white vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his white boots flare out at the collars. He is an epitome of beauty. He has dyed his greying red hair a little too much giving a sharp red color. He has several tiny jet earrings on each ear.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He got into the Priest business at a young age. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Pirithin took refuge in the old dungeon and found the beat up bow and armor he uses now. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Priest responsibilities is difficult; and expand his business

Flaws: Hedonist. Bonds: Attractive, Rich, Job, Nature. Occupation: Priest

Voice: Booming voice

Attributes [hide]

Pirithin Jamjar, Male Halfling Paladin 1
Small (3'4") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 14 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 18 (+4)15 (+2) 14 (+2)15 (+2)
Skills Nature +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Halfling, Giant, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2000 cp. 1 Disguise kit.


Social Check DCs


Isabella Copeland, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is constantly adorned with expensive silk clothing, often dyed in bright brown and green, and wears rings and necklaces with large, colorful gems. Her blonde hair is singed and shortened. She wears crescent spectacles with a black brim.

Personality: She is fixated on the number 41. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born to a criminal king-pin and mafia family While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is a bit of a kleptomaniac; and she has comitted a past crime that haunts her to this day

Ideals: Athletic, Joker. Flaws: Ugly, Insane. Bonds: Rich, Criminal record. Occupation: Detective

Voice: French accent

Attributes [hide]

Isabella Copeland, Female Human Monk 1
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 15 (+2)14 (+2) 14 (+2)17 (+3)
Skills Deception +5, Stealth +5
Senses Passive Perception 12
Languages Common, Druidic, Giant
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 30 gp. Jade (120 gp). 1 Climber’s kit.


Social Check DCs


Harbek Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a well pressed and immaculate suit (or dress), and sports empty pouches on his belt. His silver hair is smooth and relatively long. He tend to wears goggles to shield his eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality.

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Dyer

Voice: Timid voice

Attributes [hide]

Harbek Dankil, Male Dwarf Aristocrat 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)15 (+2) 15 (+2)13 (+1)
Skills Athletics +3, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4

Possessions: 1100 sp. 1 Masterwork Common Melee.


Social Check DCs

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