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Advanced [show]


Dynamic Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears baggy pastel pantaloons and a green scarf. Her fur, while still mostly beige, has prominent grey streaks. Her eyes, though not visible through her cowl, are yellow.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born in the west to a Dilettante, Dynamic learned a great deal about her father's area of expertise. A gifted student she started as a Assassin, but she got bored and became a Dilettante. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She feels threatened by others; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Antagonistic, Fearful. Bonds: Attractive, Criminal record, Job. Occupation: Dilettante

Voice: Draws out vowels

Attributes [hide]

Dynamic Paws, Female Tabaxi Commoner 2
Medium (6'1") Tabaxi, True Neutral (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)12 (+1) 13 (+1)18 (+4)
Skills Athletics +2, Insight +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 1400 sp.


Social Check DCs


Nordak Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a grey vest and prefers white and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His head has been shaved. His ears are large.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He believes the world needs to unite to get rid of goblins once and for all.

History: Born to a pair of adventurers, Nordak grew up listening to his father's many stories. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He is searching for what he claims is his rightful reward.

Motivation: Revenge; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Enemies, Adventurer. Occupation: Beggar

Voice: Farmer accent

Attributes [hide]

Nordak Deepdelver, Male Dwarf Paladin 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)13 (+1) 11 (+0)6 (-2)
Skills Deception +0, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp.


Social Check DCs


Chay Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears baggy red pantaloons and a black scarf. He has a very tight haircut. His eyes are likewise gray.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Chay fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Athletic, Fighting. Flaws: Fearful, Disease, Insomniac. Occupation: Carpenter

Voice: Can't modulate volume

Attributes [hide]

Chay Warmwater, Male Halfling Rogue 1
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 12 (+1)17 (+3) 15 (+2)17 (+3)
Skills Arcana +5, Insight +4
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Dwarven, Druidic
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 800 sp. Onyx (40 gp).


Social Check DCs


Dee Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged woman likes to wear darkened spectacles and heavy clothing, no matter the weather, and a wedding ring on her left hand. She keeps her brown hair in a pixie cut. Her violet eyes dart from person to person to random spaces in the air.

Personality: Always inclined to offer people food she seems plenty friendly. She never wears the same outfit twice, unless she absolutely has to.

History: She was born in a small island village. Dee was born on a far northern island where she grew up under the tutelage of her mother, an expert Shepherd. She bought a greatsword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wishes to resurrect an old love.

Ideals: Philantrophist, Artistic. Bonds: In love, Nature, Immigrant. Occupation: Shepherd

Voice: Boston accent

Attributes [hide]

Dee Underfoot, Female Halfling Paladin 1
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 14 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 18 (+4)15 (+2) 14 (+2)14 (+2)
Skills Investigation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 sp.


Social Check DCs


Sun In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: She is scrawny and has patchy white fur. She typically wears a sleeveless long coat of deep brown leather and dull green iron scale mail. She has a hunchback. Her white fur is still thick. Her green eyes dart from person to person.

Personality: She will rave to anyone who will listen. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was raised by priests from a young age. She helped her mother out around the business and became quite the natural. She now owns her own business.

Motivation: Sabotage a competitor; and she has a rivalry with the church that dominates her actions

Flaws: Ugly, Insane. Bonds: Job, Religious, Mentor. Occupation: Barber

Voice: Slurs words

Attributes [hide]

Sun In Woods, Female Tabaxi Aristocrat 2
Medium (5'3") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)15 (+2) 14 (+2)11 (+0)
Skills Animal Handling +4, Deception +2
Senses Passive Perception 12
Languages Common, Aquan, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 390 gp.


Social Check DCs

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