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NPC Generator

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Advanced [show]


Beloril Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'5", this man dresses in brown turtlenecks beneath a white coat with brown slacks. He wears a top hat to cover his moderate length silver hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He comes from a rich western family. He helped his mother out around the business and became quite the natural. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: Balancing his hectic life and new Sailor responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Bonds: Family, Job, Rich, Adventurer. Occupation: Sailor

Voice: Laughs frequently while speaking

Attributes [hide]

Beloril Ironfist, Male Dwarf Warrior 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)17 (+3) 13 (+1)10 (+0)
Skills Athletics +4, Deception +2
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Draconic, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1200 sp.


Social Check DCs


Art Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a brown tunic with grey highlights, and long brown pants that bunch up around his shoes. His gray fur is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born blind and as such lacked many opportunities for work. Through the years after Art was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Art's father didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he's repulsed by the pc

Ideals: Justice. Flaws: Ugly, Fearful, Disease, Antagonistic. Bonds: Adventurer. Occupation: Marshal

Voice: Rhymes sentences (sorry)

Attributes [hide]

Art Shore, Male Tabaxi Bard 2
Medium (6'1") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)13 (+1) 13 (+1)17 (+3)
Skills Athletics +5, Insight +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 1 Half-Plate.


Social Check DCs


Euphemia Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: She has a missing right arm. She sports red clothing, slightly heavier than average wear. Her black hair is smooth and relatively long. Her brown eyes lackadaisically let the world flow into them.

Personality: She has always had a great fascination with Tabaxi culture. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Architect arts, while her mother instructed her in etiquette, music and courtly manner. Euphemia liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with her childhood friend

Flaws: Racist. Bonds: Adventurer, Rich, Nature. Occupation: Architect

Voice: Sensual and smooth

Attributes [hide]

Euphemia Wildcloak, Female Halfling Rogue 1
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 15
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)15 (+2) 10 (+0)10 (+0)
Skills Athletics +4, Nature +4
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Giant
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 10 pp. Star rose quartz (60 gp). 1 Crowbar.


Social Check DCs


Bardryn Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: 4'2" and muscular, this southern woman wears a grey collared shirt and brown skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt. She has a long blonde ponytail with little hanging trinkets. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is an amazing painter.

History: Born in a small village she learned the ways of the warrior from her father. Her first spouse was a Engraver, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has since lost track of the people in her past.

Motivation: Her spouse's relatives view her with great suspicion; and wants to raise her children well

Ideals: Athletic, Gifted, Fighting. Flaws: Shy. Bonds: Family. Occupation: Seamstress

Voice: Smoker's lung

Attributes [hide]

Bardryn Morigak, Female Dwarf Wizard 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)13 (+1) 11 (+0)11 (+0)
Skills Arcana +3, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 230 gp. 1 Healer’s kit.


Social Check DCs


Trym Darby, Male Human [Permalink]

Personal [hide]

Description: A 5'2" eastern man, he is wearing a long, brown, dusty cloak. He has dyed his greying white hair a little too much giving a sharp white color. His eyes are brown.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Trym was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now travels the world, in search of power and loot.

Motivation: To be a Body Guard again; and he feels threatened by others

Ideals: Optimist. Flaws: Fearful. Bonds: Adventurer, Poor, Job. Occupation: Slave Trader

Voice: Soft and melodious

Attributes [hide]

Trym Darby, Male Human Bard 1
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)17 (+3) 11 (+0)9 (-1)
Skills Nature +5
Senses Passive Perception 10
Languages Common, Orc, Elven, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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