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Advanced [show]


Lucan Jenkins, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who is renowned for his bright violet suits and hats, he is not a threatening figure. His golden hair is long and unkept. His face is covered beneath a completely black helmet.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is lazy and tries to find solutions quickly.

History: He was born a particularly ugly child, much to the horror of his parents. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He is unsatisfied with his job.

Flaws: Ugly, Lazy, Racist. Bonds: Job, Enemies. Occupation: Knight

Voice: Excited and jittery

Attributes [hide]

Lucan Jenkins, Male Half-Elf Barbarian 2
Medium (5'6") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)16 (+3) 16 (+3)16 (+3)
Skills Deception +5, Nature +5
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Druidic, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 280 gp. Citrine (80 gp). Amethyst (140 gp).


Social Check DCs


Gimurt Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'4" has a big stupid grin on his face most of the time. He wears skinny pants and wears a grey and green robe with the hood down. He has a small bristly mustache and wavy chestnut hair. He wears round tiny glasses practically rammed into his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not trust anyone and sleeps with one eye open.

History: Gimurt was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. After coming to the age of reason, Gimurt took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Gifted. Flaws: Insane, Insomniac. Bonds: Job, Poor. Occupation: Sailor

Voice: Jittery and nervous

Attributes [hide]

Gimurt Daerdahk, Male Dwarf Adept 1
Medium (4'4") Dwarf, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)14 (+2) 13 (+1)10 (+0)
Skills History +4, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 600 sp.


Social Check DCs


Travok Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'2". He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He has several tiny amber earrings on each ear.

Personality: He is fixated on the number 20. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He enjoys reading and quiet.

History: He was born at the edge of vast desert. Travok liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Logical. Flaws: Insane. Bonds: Attractive, Rich, Nature. Occupation: Unemployed

Voice: Scandinavian accent

Attributes [hide]

Travok Trueblood, Male Dwarf Aristocrat 1
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)11 (+0) 13 (+1)13 (+1)
Skills Medicine +3, Nature +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 130 gp. Azurite (13 gp). 1 Masterwork Common Melee.


Social Check DCs


Zaffrab Gummen, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail. His hair is greying and his face has many wrinkles. His eyes are violet and beady.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Zaffrab hails from a village terrorized by giants. After coming to the age of reason, Zaffrab took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Enemies. Occupation: Brewer

Voice: Speaks with back of mouth

Attributes [hide]

Zaffrab Gummen, Male Gnome Expert 2
Small (3'2") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)17 (+3) 10 (+0)11 (+0)
Skills Intimidation +2, Religion +5
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Auran, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 50 pp.


Social Check DCs


Dadalan Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a green shirt with thin tan vertical stripes and red pants. He sports a flattop crest cut. His red eyes are passionate and lively.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He takes great joy in being the best Knight in town.

History: Born to a pair of adventurers, Dadalan grew up listening to his father's many stories. When money was particularly tight he was walking through alleys when he overheard a Knight hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he wants to meet his childhood hero

Bonds: Family, Job, Adventurer, Poor, Debt. Occupation: Knight

Voice: Thin and wheezing

Attributes [hide]

Dadalan Mohradyllion, Male Dragonborn Druid 3
Medium (6'5") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 11 (+0)9 (-1) 12 (+1)14 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp. 1 Crowbar. 1 Bullseye lantern.


Social Check DCs

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