Pelt Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears a simple burlap shirt and baggy pants. She conceals her scimitar with her veritable burlap sack of a shirt. She is muscular with a powerful set of arms. Her fur is short and yellow. She has amber eyes and a brown hat with a black feather.
Personality: She never swears and excessively uses polite adverbs when speaking. She does not believe in violence as a means to an end. She is a dedicated Stylist but believes her peers are too gung-ho.
History: Pelt was born the youngest of three triplets. Her first spouse was a Server, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions
Ideals: Optimist, Pacifist. Bonds: Family, Adventurer, Religious. Occupation: Stylist
Voice: Breathy voice
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Good (CR 4)
Armor Class 14
Hit Points 18 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
Possessions: 1 Climber’s kit. 1 Simple lock.
Watson Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: This southern man tends to wear a white poncho over his likewise colored trousers and shirt. His clothes are grease stained in places. He wears a colorful flower in his golden hair. His eyes are gray and catlike.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Watson took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Watson never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: Wishes to resurrect an old love.
Ideals: Gifted. Bonds: Poor, Immigrant, Attractive, In love. Occupation: Miner
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 17 (+3) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Halfling, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Coral (120 gp). 1 Masterwork Common Melee.
Abalaba Shadowcloak, Female Gnome [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a blue cloak and cross-gartered brown stockings. Her hair is chestnut, silky, and of moderate length. Her eyes are a pleasant blue.
Personality: She can speak with the recently deceased. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born in the east, but her parents moved at a very young age to the north. Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with her childhood friend; and to reunite with her old friends
Ideals: Gifted. Bonds: Poor, Attractive, Adventurer, Immigrant. Occupation: Banker
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 16 (+3) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Aquan, Terran, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 500 sp. Chrysoberyl (150 gp).
Lilith Ideal, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of magic around her neck, and a trident on her belt. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears her brown hair down. Her otherwise smooth face is marked with small tiny scars.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She invites people to come help in her community garden.
History: Born in a small village she learned the ways of the warrior from her mother. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lilith fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Optimist, Philantrophist. Bonds: Attractive. Occupation: Laborer
Voice: Low range voice
Attributes [hide]
Medium (5'4") Tiefling, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 17 (+3) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Terran, Infernal, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Georgina Reedfellow, Female Halfling [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 3'2" and usually wears her red robe and has her lance always slung over her shoulder. Her hair, while still mostly golden, has prominent grey streaks. Her green eyes are passionate and lively.
Personality: She is almost excessively polite to everyone, even when angry. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Her parents moved while she was still in utero so she is the first generation to be born here. As a young adult she joined a group advocating for an improvement in Halfling conditions. She struck the Carpenter job and began her own company from there.
Motivation: Meet up once more with her childhood friend; and to be a sailor again
Flaws: Shy, Racist. Bonds: Job, Immigrant, Adventurer. Occupation: Carpenter
Voice: Thin and wheezing
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Giant, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!