Salanop Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears an entirely blue suit with pastel socks and a vest with buckled shoes. Her hair is red and curly. She wears an eyepatch.
Personality: This woman loves dancing and to teach people dancing more than just about anything. As long as the job gets done she does not care how it got done.
History: She was born to a criminal king-pin and mafia family She took every job she could get her hands on, but the opportunities for Gnomes in the east were limited. Recently she has begun working with bootleggers and crooks.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is a bit of a kleptomaniac
Ideals: Artistic, Professionalism. Flaws: Ugly. Bonds: Immigrant, Criminal record. Occupation: Hunter
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. Golden yellow topaz (800 gp). Obsidian (11 gp). 2 Holy water. 6 Acid flasks. 4 Thunderstones.
Dondon Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: He wears a red broad hat and red clothes. He carries with him a set of swords, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His red hair is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born the only child of a wealthy merchant. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After a long history of fighting, Dondon and his spouse have recently divorced.
Motivation: Money/treasure; and retire the richest man in the west
Ideals: Fighting, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Mentor, Rich. Occupation: Guard
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 12 (+1) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Orc, Celestial
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 4000 cp.
Habor Mystery, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a fine chain shirt which he covers with green colored cloaks and clothing. His hair is cut close to his head. His eyes are likewise red. His teeth are yellowed and unaligned.
Personality: While he acts the brute, he is far gentler than he would appear. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born the only child of a wealthy merchant. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fletcher. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Habor fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Further expansion of business.
Ideals: Fighting, Optimist, Entrepeneur. Flaws: Ugly. Bonds: Job. Occupation: Fletcher
Voice: Soft and melodious
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 16 (+3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Sylvan, Terran, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Nirgel Sanity, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who wears just a green suit. His black hair is matted, messy, and big. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered singing. Due to his spouse's obsession with being a Miller they were divorced and he won custody of their daughter. He worked as a Herbalist, and he later adopted a second daughter.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Artistic. Flaws: Ugly, Insomniac. Bonds: Nature, Family. Occupation: Herbalist
Voice: Breathy voice
Attributes [hide]
Medium (6'9") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 16 (+3) | 13 (+1) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Goblin, Orc, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 2000 cp. 1 Masterwork Common Ranged Weapon.
Fivin Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: An older man who wears a blue vest and prefers white and black shirts. His boots appear to have been at one point steel toed but are quite worn down, he is not a threatening figure. He has dyed his greying silver hair a little too much giving a sharp silver color. He wears a mask on his face.
Personality: He likes to make people angry or surprised. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born to a poor family in the city he treasured whatever gifts he got. Over the years he perfected his riding and shooting skills. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is terrified, and will act out of fear.
Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor, Nature. Occupation: Fletcher
Voice: Soft and melodious
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 16 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Druidic, Ignan, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
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