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Advanced [show]


Quarethon Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He dresses in collared shirts and wears a proper scarf over his head. Beneath his clothing is a huge mess of scar tissue. His bronze crest is thinning but still full. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Quarethon and his spouse have recently divorced.

Motivation: He is currently in port desperately looking for someone to get him out.

Flaws: Disease, Antagonistic. Bonds: Slave, Attractive, Mentor. Occupation: Barkeep

Voice: Irish accent

Attributes [hide]

Quarethon Fharngnarthnost, Male Dragonborn Warrior 2
Medium (6'8") Dragonborn, Lawful Evil (CR 2)
Armor Class 11
Hit Points 25 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)18 (+4) 10 (+0)15 (+2)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Giant, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1300 sp.


Social Check DCs


Caramip Reese, Female Gnome [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her moppish auburn hair is in a traditional bowl cut. She wears crescent spectacles with a black brim.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born in a small mountains village. She has chosen to use the inheritance that was left to her frivolously. She has achieved small success as a Bricklayer.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and sabotage a competitor

Flaws: Antagonistic. Bonds: Rich, Military, Nature, Job, Criminal record. Occupation: Bricklayer

Voice: Australian accent

Attributes [hide]

Caramip Reese, Female Gnome Ranger 1
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)17 (+3) 16 (+3)11 (+0)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Gnoll, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 sp.


Social Check DCs


Bethrynna Ray, Female Half-Elf [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has a very tight haircut. She wears round tiny glasses practically rammed into her face.

Personality: She is almost excessively polite to everyone, even when angry. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Bethrynna lived on a farm with her father, near the main road leading to a nearby town. Her childhood dream was to be a Farmer, but she was a colossal failure. She struck the Bather job and began her own company from there.

Motivation: She's looking for her big break; and further expansion of business

Ideals: Entrepeneur. Flaws: Shy. Bonds: Family, Job, Adventurer. Occupation: Bather

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Bethrynna Ray, Female Half-Elf Warrior 1
Medium (5'1") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)10 (+0) 15 (+2)12 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Antinua Tealeaf, Female Half-Elf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'7" has a big stupid grin on her face most of the time. She prefers to wear yellow clothing when she does not wear armor. Her auburn hair is lengthy. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She acts crazy and hedonistic. She would rather hide behind her crafts than deal with other people.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Antinua was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Antinua decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has recently gotten a pet goose that steals things from people.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and seeks redemption

Ideals: Artistic, Gifted. Flaws: Addict, Hedonist, Shy. Bonds: Criminal record. Occupation: Priest

Voice: Hard of hearing, loud

Attributes [hide]

Antinua Tealeaf, Female Half-Elf Sorcerer 3
Medium (5'7") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)12 (+1) 15 (+2)11 (+0)
Skills Arcana +3, Investigation +3
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 10 pp. Star ruby (600 gp). Banded agate (12 gp). Jet (40 gp).


Social Check DCs


Uadjit Wystongjiir, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She wears bulky black painted plate armor. Beneath her clothing is a huge mess of scar tissue. She wears a small hat to cover her moderate length scarlet crest. She is missing an eye and her face is severely sunburned. Her one remaining eye shines red.

Personality: A deeply religious woman she believes everything happens for a reason. She has all her life been fascinated with writing.

History: Born in a small village she learned the ways of the warrior from her mother. She went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Uadjit fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is currently in port desperately looking for someone to get her out

Ideals: Artistic, Fighting. Flaws: Ugly. Bonds: Slave, Religious. Occupation: Miner

Voice: Ums and uhs a lot

Attributes [hide]

Uadjit Wystongjiir, Female Dragonborn Adept 3
Medium (6'7") Dragonborn, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)13 (+1) 17 (+3)15 (+2)
Skills Nature +3, Perception +5
Senses Passive Perception 15
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: Just what you see.


Social Check DCs

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