Ella Nackle, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears tan painted combat armor at almost all times. Her hair is black and very short. She has brown eyes.
Personality: She is a Fortune-teller first and foremost. She believes firmly that knowledge should be universal. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was born several months after her mother was called into army service. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She's also a talented Interpreter, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg
Flaws: Forgetful, Insane. Bonds: Job, Military. Occupation: Fortune-teller
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 15 (+2) | 12 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 380 gp. An abacus with copper, silver and gold markers (70 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). 1 Masterwork Common Melee.
Galiena Benson, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears suspenders and brown workpants. Her shirt is yellow, and she wears a heavy brown leather apron most of the time. She wears her hair in dreadlocks. Her eyes are blue and catlike.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Brilliant and gifted she never wanted to apply herself. She has gone from town to town working and never settling down anywhere, but has fallen for a local Mortician. She hasn't told them the truth, but wants to settle down with them.
Motivation: She has a rivalry with the Church that dominates her actions; and she wants to get laid
Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Religious, Has a crush. Occupation: Shepherd
Voice: Sleepy voice
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 80 gp. Bloodstone (40 gp). 3 Antitoxin.
Bolg Deighton, Male Half-Orc [Permalink]
Personal [hide]
Description: This southern man is dressed in earthy colors with a white and green handkerchief worn on his left side. His clothes are grease stained in places. He has a long black beard with little hanging trinkets. His face is scarred and worn.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Sold as a small child to a necromancer, Bolg was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Layabout hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants to meet his childhood hero.
Flaws: Ugly, Disease. Bonds: Poor, Immigrant, Adventurer, Mentor. Occupation: Layabout
Voice: Jittery and nervous
Attributes [hide]
Medium (6'10") Half-Orc, True Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 14 (+2) | 9 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Orc
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 6000 cp. Rose (80 gp).
Traki Azzo, Male Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a long, violet, dusty cloak. His golden hair is lengthy. He has brown eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is lazy, self-centered, vain, and jealous.
History: He was born in the north. His parents enrolled him in a Rogue school at a young age so that he could practice his martial talents. He was granted martial powers by his dying brother.
Motivation: He seems to be bored by most things; and he is content
Ideals: Gifted. Flaws: Shy, Selfish, Mundane. Bonds: Immigrant. Occupation: Dyer
Voice: Speaks with a cold
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 800 sp.
Gilthur Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: This man is generally shirtless and showing off his tattooed chest, and sports empty pouches on his belt. He wears his golden hair up in a very large beehive style do. His face is scarred and worn.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He believes the world needs to unite to get rid of drow once and for all.
History: His parents moved while he was still in utero so he is the first generation to be born here. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has drifted from career to career and currently works as a Mercenary.
Motivation: Many drow want him driven away.
Flaws: Ugly, Antagonistic. Bonds: Enemies, Immigrant, Job. Occupation: Mercenary
Voice: Raspy
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 17 (+3) | 8 (-1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 8000 cp.
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